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#101030: "Add player statistics to the end game screen"
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Foreslag: efter min mening vil følgende forbedre spillets implementering betydeligt
Detaljeret beskrivelse
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
It looks like the stats.inc.php file has not been edited beyond its default configuration. There are no statistics aside from "number of turns", which doesn't actually work.
It's fun to look back at your success (or failure) after landing the game. Maybe some statistics like:
1) Which role you played
2) How many rounds (this is a table statistic, not a player statistic)
3) On which round you completed your flaps or engine requirement
4) The average plane tilt on all rounds (again, probably a table statistic because it's not specific to a player)
5) Average die value placed on the tilt area
6) Average die value placed on the engine
7) Number of coffee brewed
8) Number of planes removed via radio
9) Number of coffee consumed
That's just off the top of my head. I'm sure you'll have some great statistic ideas, too.• Hvilken browser bruger du?
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Rapporthistorik
Kayvon • Dette forslag er endnu ikke analyseret af udviklerne:
11. okt 2023 16:04 • It looks like the stats.inc.php file has not been edited beyond its default configuration. There are no statistics aside from "number of turns", which doesn't actually work.
It's fun to look back at your success (or failure) after landing the game. Maybe some statistics like:
1) Which role you played
2) How many rounds (this is a table statistic, not a player statistic)
3) On which round you completed your flaps or engine requirement
4) The average plane tilt on all rounds (again, probably a table statistic because it's not specific to a player)
5) Average die value placed on the tilt area
6) Average die value placed on the engine
7) Number of coffee brewed
8) Number of planes removed via radio
9) Number of coffee consumed
That's just off the top of my head. I'm sure you'll have some great statistic ideas, too.
It's fun to look back at your success (or failure) after landing the game. Maybe some statistics like:
1) Which role you played
2) How many rounds (this is a table statistic, not a player statistic)
3) On which round you completed your flaps or engine requirement
4) The average plane tilt on all rounds (again, probably a table statistic because it's not specific to a player)
5) Average die value placed on the tilt area
6) Average die value placed on the engine
7) Number of coffee brewed
8) Number of planes removed via radio
9) Number of coffee consumed
That's just off the top of my head. I'm sure you'll have some great statistic ideas, too.
gennstone • Dette forslag er endnu ikke analyseret af udviklerne:
21. apr 2024 14:15 • I think some of the stats above are quite complex but I would like the Game History screen to at least show the level i.e. Black Dusseldorf.
It took us about 75 (obsessive) attempts to beat that level on the 80 second setting and I wanted to see how long we had played trying to get that level and it took a lot of editing and figuring out. Also knowing what special ability was used as we tried a lot of combos. It looks like the data is there for each game but not possible to display unless you click into each game.
It took us about 75 (obsessive) attempts to beat that level on the 80 second setting and I wanted to see how long we had played trying to get that level and it took a lot of editing and figuring out. Also knowing what special ability was used as we tried a lot of combos. It looks like the data is there for each game but not possible to display unless you click into each game.
jeffphi • Dette forslag er endnu ikke analyseret af udviklerne:
30. jul 2024 17:29 • Rather than create a new report/suggestion, I'll add to this one since it's similar to my suggestion. I'd love to be able to see a simple summary of which scenarios I've played (or not) along with the number of games won/lost for each scenario. I currently have to manually keep track of which ones I've played (not too hard, only three to go!), but I'm unsure when new scenarios arrive.
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