#103824: "Better log"
Hvad handler denne rapport om?
Hvad skete der? Vær venlig og vælg nedenunder
Hvad skete der? Vær venlig og vælg nedenunder
Vær sød at undersøge, om der allerede er sendt en besked om emnet
Hvis ja, venligst STEM for denne rapport. Rapporter med flest stemmer er dem der får PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljeret beskrivelse
-
• Venligst kopier/indsæt fejlmeddelelsen du ser på din skærm, hvis der er en.
Fist of all, this game definitely needs coordinates like in chess. And these coordinates should be used in logging:
- Camel moved from a1 to b1
- Camel moved from a1 to c5 using a Sandstorm
- Artifact stolen at b2
Something like that.
Currently it's so hard to understand what i going on the field when you play turn-based games. Yes, there is a replay feature, but it often not works correctly (shows items at wrong places, interrupts animation, etc.) and it's not available on mobile.
Second issue: records in the log are not sorted well. You can see that the player made some action and only after one or several actions it shows that the player activated artifact space or used a caravan token.
And the last one: log is no detailed well. For example you can see that your opponent takes an artifact cube, but there is no record in the log that he spent 2 recruits to get it. -
• Venligst forklar hvad du ønsker at gøre, hvad du gjorde og hvad der skete
• Hvilken browser bruger du?
Mozilla v5
-
• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
Fist of all, this game definitely needs coordinates like in chess. And these coordinates should be used in logging:
- Camel moved from a1 to b1
- Camel moved from a1 to c5 using a Sandstorm
- Artifact stolen at b2
Something like that.
Currently it's so hard to understand what i going on the field when you play turn-based games. Yes, there is a replay feature, but it often not works correctly (shows items at wrong places, interrupts animation, etc.) and it's not available on mobile.
Second issue: records in the log are not sorted well. You can see that the player made some action and only after one or several actions it shows that the player activated artifact space or used a caravan token.
And the last one: log is no detailed well. For example you can see that your opponent takes an artifact cube, but there is no record in the log that he spent 2 recruits to get it. -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
• Hvilken browser bruger du?
Mozilla v5
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
Fist of all, this game definitely needs coordinates like in chess. And these coordinates should be used in logging:
- Camel moved from a1 to b1
- Camel moved from a1 to c5 using a Sandstorm
- Artifact stolen at b2
Something like that.
Currently it's so hard to understand what i going on the field when you play turn-based games. Yes, there is a replay feature, but it often not works correctly (shows items at wrong places, interrupts animation, etc.) and it's not available on mobile.
Second issue: records in the log are not sorted well. You can see that the player made some action and only after one or several actions it shows that the player activated artifact space or used a caravan token.
And the last one: log is no detailed well. For example you can see that your opponent takes an artifact cube, but there is no record in the log that he spent 2 recruits to get it. • Hvilken browser bruger du?
Mozilla v5
-
• Hvad blev der vist på skærmen, da du blev blokeret (Blank skærm? Noget af spilbrugerfladen? Fejlmeddelelse?)
Fist of all, this game definitely needs coordinates like in chess. And these coordinates should be used in logging:
- Camel moved from a1 to b1
- Camel moved from a1 to c5 using a Sandstorm
- Artifact stolen at b2
Something like that.
Currently it's so hard to understand what i going on the field when you play turn-based games. Yes, there is a replay feature, but it often not works correctly (shows items at wrong places, interrupts animation, etc.) and it's not available on mobile.
Second issue: records in the log are not sorted well. You can see that the player made some action and only after one or several actions it shows that the player activated artifact space or used a caravan token.
And the last one: log is no detailed well. For example you can see that your opponent takes an artifact cube, but there is no record in the log that he spent 2 recruits to get it. • Hvilken browser bruger du?
Mozilla v5
-
• Hvilken del af reglerne blev ikke respekteret ved BGA-tilpasningen
Fist of all, this game definitely needs coordinates like in chess. And these coordinates should be used in logging:
- Camel moved from a1 to b1
- Camel moved from a1 to c5 using a Sandstorm
- Artifact stolen at b2
Something like that.
Currently it's so hard to understand what i going on the field when you play turn-based games. Yes, there is a replay feature, but it often not works correctly (shows items at wrong places, interrupts animation, etc.) and it's not available on mobile.
Second issue: records in the log are not sorted well. You can see that the player made some action and only after one or several actions it shows that the player activated artifact space or used a caravan token.
And the last one: log is no detailed well. For example you can see that your opponent takes an artifact cube, but there is no record in the log that he spent 2 recruits to get it. -
• Er regel-brudddet synligt i e
• Hvilken browser bruger du?
Mozilla v5
-
• Hvad var den spilhandling du ønskede at udføre?
Fist of all, this game definitely needs coordinates like in chess. And these coordinates should be used in logging:
- Camel moved from a1 to b1
- Camel moved from a1 to c5 using a Sandstorm
- Artifact stolen at b2
Something like that.
Currently it's so hard to understand what i going on the field when you play turn-based games. Yes, there is a replay feature, but it often not works correctly (shows items at wrong places, interrupts animation, etc.) and it's not available on mobile.
Second issue: records in the log are not sorted well. You can see that the player made some action and only after one or several actions it shows that the player activated artifact space or used a caravan token.
And the last one: log is no detailed well. For example you can see that your opponent takes an artifact cube, but there is no record in the log that he spent 2 recruits to get it. -
• Hvad forsøgte du at gøre for at udløse denne spilhandling?
-
• Hvad skete der, da du forsøgre at gøre dette (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Mozilla v5
-
• I hvilket stadie af spillet opstod problemet (hvad var den daværende spilinstruktion)?
Fist of all, this game definitely needs coordinates like in chess. And these coordinates should be used in logging:
- Camel moved from a1 to b1
- Camel moved from a1 to c5 using a Sandstorm
- Artifact stolen at b2
Something like that.
Currently it's so hard to understand what i going on the field when you play turn-based games. Yes, there is a replay feature, but it often not works correctly (shows items at wrong places, interrupts animation, etc.) and it's not available on mobile.
Second issue: records in the log are not sorted well. You can see that the player made some action and only after one or several actions it shows that the player activated artifact space or used a caravan token.
And the last one: log is no detailed well. For example you can see that your opponent takes an artifact cube, but there is no record in the log that he spent 2 recruits to get it. -
• Hvad skete der, da du forsøgte at udføre denne spilhandling (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Mozilla v5
-
• Venligst beskriv display problemet. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
Fist of all, this game definitely needs coordinates like in chess. And these coordinates should be used in logging:
- Camel moved from a1 to b1
- Camel moved from a1 to c5 using a Sandstorm
- Artifact stolen at b2
Something like that.
Currently it's so hard to understand what i going on the field when you play turn-based games. Yes, there is a replay feature, but it often not works correctly (shows items at wrong places, interrupts animation, etc.) and it's not available on mobile.
Second issue: records in the log are not sorted well. You can see that the player made some action and only after one or several actions it shows that the player activated artifact space or used a caravan token.
And the last one: log is no detailed well. For example you can see that your opponent takes an artifact cube, but there is no record in the log that he spent 2 recruits to get it. • Hvilken browser bruger du?
Mozilla v5
-
• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
Fist of all, this game definitely needs coordinates like in chess. And these coordinates should be used in logging:
- Camel moved from a1 to b1
- Camel moved from a1 to c5 using a Sandstorm
- Artifact stolen at b2
Something like that.
Currently it's so hard to understand what i going on the field when you play turn-based games. Yes, there is a replay feature, but it often not works correctly (shows items at wrong places, interrupts animation, etc.) and it's not available on mobile.
Second issue: records in the log are not sorted well. You can see that the player made some action and only after one or several actions it shows that the player activated artifact space or used a caravan token.
And the last one: log is no detailed well. For example you can see that your opponent takes an artifact cube, but there is no record in the log that he spent 2 recruits to get it. -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
• Hvilken browser bruger du?
Mozilla v5
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
Fist of all, this game definitely needs coordinates like in chess. And these coordinates should be used in logging:
- Camel moved from a1 to b1
- Camel moved from a1 to c5 using a Sandstorm
- Artifact stolen at b2
Something like that.
Currently it's so hard to understand what i going on the field when you play turn-based games. Yes, there is a replay feature, but it often not works correctly (shows items at wrong places, interrupts animation, etc.) and it's not available on mobile.
Second issue: records in the log are not sorted well. You can see that the player made some action and only after one or several actions it shows that the player activated artifact space or used a caravan token.
And the last one: log is no detailed well. For example you can see that your opponent takes an artifact cube, but there is no record in the log that he spent 2 recruits to get it. • Hvilken browser bruger du?
Mozilla v5
Rapporthistorik
Tilføj noget til denne rapport
- Et andet bord-ID / træk ID
- Løste F5 problemet?
- Skete problemet flere gange? Hver gang? Tilfældigt?
- Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
