#106048: "During recruitment, auto-select last remaining card if outbid"
Hvad handler denne rapport om?
Hvad skete der? Vær venlig og vælg nedenunder
Hvad skete der? Vær venlig og vælg nedenunder
Vær sød at undersøge, om der allerede er sendt en besked om emnet
Hvis ja, venligst STEM for denne rapport. Rapporter med flest stemmer er dem der får PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljeret beskrivelse
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• Venligst kopier/indsæt fejlmeddelelsen du ser på din skærm, hvis der er en.
During recruitment, players bid on dogs. If multiple players bid on the same dog, the highest bid wins and the player with the losing bid must choose from what remains that wasn't successfully bid on by another player. Often this means that they must "choose one of the remaining dogs" when there is only one dog remaining. In this scenario, it would make sense to me to just give that player the one remaining dog, as there is no actual choice for the player to make. Doing this could help speed up turn-based games because you don't need to wait for the player to take their turn just to do something that is forced upon them anyway.
An example of this is at move #207 on the table listed. -
• Venligst forklar hvad du ønsker at gøre, hvad du gjorde og hvad der skete
• Hvilken browser bruger du?
Google Chrome v119
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• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
During recruitment, players bid on dogs. If multiple players bid on the same dog, the highest bid wins and the player with the losing bid must choose from what remains that wasn't successfully bid on by another player. Often this means that they must "choose one of the remaining dogs" when there is only one dog remaining. In this scenario, it would make sense to me to just give that player the one remaining dog, as there is no actual choice for the player to make. Doing this could help speed up turn-based games because you don't need to wait for the player to take their turn just to do something that is forced upon them anyway.
An example of this is at move #207 on the table listed. -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
• Hvilken browser bruger du?
Google Chrome v119
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
During recruitment, players bid on dogs. If multiple players bid on the same dog, the highest bid wins and the player with the losing bid must choose from what remains that wasn't successfully bid on by another player. Often this means that they must "choose one of the remaining dogs" when there is only one dog remaining. In this scenario, it would make sense to me to just give that player the one remaining dog, as there is no actual choice for the player to make. Doing this could help speed up turn-based games because you don't need to wait for the player to take their turn just to do something that is forced upon them anyway.
An example of this is at move #207 on the table listed. • Hvilken browser bruger du?
Google Chrome v119
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• Hvad blev der vist på skærmen, da du blev blokeret (Blank skærm? Noget af spilbrugerfladen? Fejlmeddelelse?)
During recruitment, players bid on dogs. If multiple players bid on the same dog, the highest bid wins and the player with the losing bid must choose from what remains that wasn't successfully bid on by another player. Often this means that they must "choose one of the remaining dogs" when there is only one dog remaining. In this scenario, it would make sense to me to just give that player the one remaining dog, as there is no actual choice for the player to make. Doing this could help speed up turn-based games because you don't need to wait for the player to take their turn just to do something that is forced upon them anyway.
An example of this is at move #207 on the table listed. • Hvilken browser bruger du?
Google Chrome v119
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• Hvilken del af reglerne blev ikke respekteret ved BGA-tilpasningen
During recruitment, players bid on dogs. If multiple players bid on the same dog, the highest bid wins and the player with the losing bid must choose from what remains that wasn't successfully bid on by another player. Often this means that they must "choose one of the remaining dogs" when there is only one dog remaining. In this scenario, it would make sense to me to just give that player the one remaining dog, as there is no actual choice for the player to make. Doing this could help speed up turn-based games because you don't need to wait for the player to take their turn just to do something that is forced upon them anyway.
An example of this is at move #207 on the table listed. -
• Er regel-brudddet synligt i e
• Hvilken browser bruger du?
Google Chrome v119
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• Hvad var den spilhandling du ønskede at udføre?
During recruitment, players bid on dogs. If multiple players bid on the same dog, the highest bid wins and the player with the losing bid must choose from what remains that wasn't successfully bid on by another player. Often this means that they must "choose one of the remaining dogs" when there is only one dog remaining. In this scenario, it would make sense to me to just give that player the one remaining dog, as there is no actual choice for the player to make. Doing this could help speed up turn-based games because you don't need to wait for the player to take their turn just to do something that is forced upon them anyway.
An example of this is at move #207 on the table listed. -
• Hvad forsøgte du at gøre for at udløse denne spilhandling?
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• Hvad skete der, da du forsøgre at gøre dette (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Google Chrome v119
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• I hvilket stadie af spillet opstod problemet (hvad var den daværende spilinstruktion)?
During recruitment, players bid on dogs. If multiple players bid on the same dog, the highest bid wins and the player with the losing bid must choose from what remains that wasn't successfully bid on by another player. Often this means that they must "choose one of the remaining dogs" when there is only one dog remaining. In this scenario, it would make sense to me to just give that player the one remaining dog, as there is no actual choice for the player to make. Doing this could help speed up turn-based games because you don't need to wait for the player to take their turn just to do something that is forced upon them anyway.
An example of this is at move #207 on the table listed. -
• Hvad skete der, da du forsøgte at udføre denne spilhandling (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Google Chrome v119
-
• Venligst beskriv display problemet. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
During recruitment, players bid on dogs. If multiple players bid on the same dog, the highest bid wins and the player with the losing bid must choose from what remains that wasn't successfully bid on by another player. Often this means that they must "choose one of the remaining dogs" when there is only one dog remaining. In this scenario, it would make sense to me to just give that player the one remaining dog, as there is no actual choice for the player to make. Doing this could help speed up turn-based games because you don't need to wait for the player to take their turn just to do something that is forced upon them anyway.
An example of this is at move #207 on the table listed. • Hvilken browser bruger du?
Google Chrome v119
-
• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
During recruitment, players bid on dogs. If multiple players bid on the same dog, the highest bid wins and the player with the losing bid must choose from what remains that wasn't successfully bid on by another player. Often this means that they must "choose one of the remaining dogs" when there is only one dog remaining. In this scenario, it would make sense to me to just give that player the one remaining dog, as there is no actual choice for the player to make. Doing this could help speed up turn-based games because you don't need to wait for the player to take their turn just to do something that is forced upon them anyway.
An example of this is at move #207 on the table listed. -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
• Hvilken browser bruger du?
Google Chrome v119
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
During recruitment, players bid on dogs. If multiple players bid on the same dog, the highest bid wins and the player with the losing bid must choose from what remains that wasn't successfully bid on by another player. Often this means that they must "choose one of the remaining dogs" when there is only one dog remaining. In this scenario, it would make sense to me to just give that player the one remaining dog, as there is no actual choice for the player to make. Doing this could help speed up turn-based games because you don't need to wait for the player to take their turn just to do something that is forced upon them anyway.
An example of this is at move #207 on the table listed. • Hvilken browser bruger du?
Google Chrome v119
Rapporthistorik
Tilføj noget til denne rapport
- Et andet bord-ID / træk ID
- Løste F5 problemet?
- Skete problemet flere gange? Hver gang? Tilfældigt?
- Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
