#111774: "Malicious players can prolong game forever"
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Hvis ja, venligst STEM for denne rapport. Rapporter med flest stemmer er dem der får PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljeret beskrivelse
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• Venligst kopier/indsæt fejlmeddelelsen du ser på din skærm, hvis der er en.
I've played two games in which two other players (presumably cooperating with each other) deliberately avoided killing me when they could have, by just discarding Bang! and other offensive cards instead of playing them. Statistically, if two out of three players refuse to play to win, then there are situations where the game can continue indefinitely: e.g. if the third player never gets a gun or a Cat Balou and the other two both have a Mustang, or if one of the malicious players is Pedro Ramirez and can apply the jail gauntlet. Proposing to abandon the game is not effective if the other players are deliberately trying to prolong the game and force the non-malicious player to quit.
It would be helpful to detect these situations (a player having offensive cards but not playing those cards for many turns in a row) and then give any single player the option to end the game unilaterally without using karma. -
• Venligst forklar hvad du ønsker at gøre, hvad du gjorde og hvad der skete
• Hvilken browser bruger du?
Mozilla v5
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• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
I've played two games in which two other players (presumably cooperating with each other) deliberately avoided killing me when they could have, by just discarding Bang! and other offensive cards instead of playing them. Statistically, if two out of three players refuse to play to win, then there are situations where the game can continue indefinitely: e.g. if the third player never gets a gun or a Cat Balou and the other two both have a Mustang, or if one of the malicious players is Pedro Ramirez and can apply the jail gauntlet. Proposing to abandon the game is not effective if the other players are deliberately trying to prolong the game and force the non-malicious player to quit.
It would be helpful to detect these situations (a player having offensive cards but not playing those cards for many turns in a row) and then give any single player the option to end the game unilaterally without using karma. -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
• Hvilken browser bruger du?
Mozilla v5
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
I've played two games in which two other players (presumably cooperating with each other) deliberately avoided killing me when they could have, by just discarding Bang! and other offensive cards instead of playing them. Statistically, if two out of three players refuse to play to win, then there are situations where the game can continue indefinitely: e.g. if the third player never gets a gun or a Cat Balou and the other two both have a Mustang, or if one of the malicious players is Pedro Ramirez and can apply the jail gauntlet. Proposing to abandon the game is not effective if the other players are deliberately trying to prolong the game and force the non-malicious player to quit.
It would be helpful to detect these situations (a player having offensive cards but not playing those cards for many turns in a row) and then give any single player the option to end the game unilaterally without using karma. • Hvilken browser bruger du?
Mozilla v5
-
• Hvad blev der vist på skærmen, da du blev blokeret (Blank skærm? Noget af spilbrugerfladen? Fejlmeddelelse?)
I've played two games in which two other players (presumably cooperating with each other) deliberately avoided killing me when they could have, by just discarding Bang! and other offensive cards instead of playing them. Statistically, if two out of three players refuse to play to win, then there are situations where the game can continue indefinitely: e.g. if the third player never gets a gun or a Cat Balou and the other two both have a Mustang, or if one of the malicious players is Pedro Ramirez and can apply the jail gauntlet. Proposing to abandon the game is not effective if the other players are deliberately trying to prolong the game and force the non-malicious player to quit.
It would be helpful to detect these situations (a player having offensive cards but not playing those cards for many turns in a row) and then give any single player the option to end the game unilaterally without using karma. • Hvilken browser bruger du?
Mozilla v5
-
• Hvilken del af reglerne blev ikke respekteret ved BGA-tilpasningen
I've played two games in which two other players (presumably cooperating with each other) deliberately avoided killing me when they could have, by just discarding Bang! and other offensive cards instead of playing them. Statistically, if two out of three players refuse to play to win, then there are situations where the game can continue indefinitely: e.g. if the third player never gets a gun or a Cat Balou and the other two both have a Mustang, or if one of the malicious players is Pedro Ramirez and can apply the jail gauntlet. Proposing to abandon the game is not effective if the other players are deliberately trying to prolong the game and force the non-malicious player to quit.
It would be helpful to detect these situations (a player having offensive cards but not playing those cards for many turns in a row) and then give any single player the option to end the game unilaterally without using karma. -
• Er regel-brudddet synligt i e
• Hvilken browser bruger du?
Mozilla v5
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• Hvad var den spilhandling du ønskede at udføre?
I've played two games in which two other players (presumably cooperating with each other) deliberately avoided killing me when they could have, by just discarding Bang! and other offensive cards instead of playing them. Statistically, if two out of three players refuse to play to win, then there are situations where the game can continue indefinitely: e.g. if the third player never gets a gun or a Cat Balou and the other two both have a Mustang, or if one of the malicious players is Pedro Ramirez and can apply the jail gauntlet. Proposing to abandon the game is not effective if the other players are deliberately trying to prolong the game and force the non-malicious player to quit.
It would be helpful to detect these situations (a player having offensive cards but not playing those cards for many turns in a row) and then give any single player the option to end the game unilaterally without using karma. -
• Hvad forsøgte du at gøre for at udløse denne spilhandling?
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• Hvad skete der, da du forsøgre at gøre dette (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Mozilla v5
-
• I hvilket stadie af spillet opstod problemet (hvad var den daværende spilinstruktion)?
I've played two games in which two other players (presumably cooperating with each other) deliberately avoided killing me when they could have, by just discarding Bang! and other offensive cards instead of playing them. Statistically, if two out of three players refuse to play to win, then there are situations where the game can continue indefinitely: e.g. if the third player never gets a gun or a Cat Balou and the other two both have a Mustang, or if one of the malicious players is Pedro Ramirez and can apply the jail gauntlet. Proposing to abandon the game is not effective if the other players are deliberately trying to prolong the game and force the non-malicious player to quit.
It would be helpful to detect these situations (a player having offensive cards but not playing those cards for many turns in a row) and then give any single player the option to end the game unilaterally without using karma. -
• Hvad skete der, da du forsøgte at udføre denne spilhandling (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Mozilla v5
-
• Venligst beskriv display problemet. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
I've played two games in which two other players (presumably cooperating with each other) deliberately avoided killing me when they could have, by just discarding Bang! and other offensive cards instead of playing them. Statistically, if two out of three players refuse to play to win, then there are situations where the game can continue indefinitely: e.g. if the third player never gets a gun or a Cat Balou and the other two both have a Mustang, or if one of the malicious players is Pedro Ramirez and can apply the jail gauntlet. Proposing to abandon the game is not effective if the other players are deliberately trying to prolong the game and force the non-malicious player to quit.
It would be helpful to detect these situations (a player having offensive cards but not playing those cards for many turns in a row) and then give any single player the option to end the game unilaterally without using karma. • Hvilken browser bruger du?
Mozilla v5
-
• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
I've played two games in which two other players (presumably cooperating with each other) deliberately avoided killing me when they could have, by just discarding Bang! and other offensive cards instead of playing them. Statistically, if two out of three players refuse to play to win, then there are situations where the game can continue indefinitely: e.g. if the third player never gets a gun or a Cat Balou and the other two both have a Mustang, or if one of the malicious players is Pedro Ramirez and can apply the jail gauntlet. Proposing to abandon the game is not effective if the other players are deliberately trying to prolong the game and force the non-malicious player to quit.
It would be helpful to detect these situations (a player having offensive cards but not playing those cards for many turns in a row) and then give any single player the option to end the game unilaterally without using karma. -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
• Hvilken browser bruger du?
Mozilla v5
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
I've played two games in which two other players (presumably cooperating with each other) deliberately avoided killing me when they could have, by just discarding Bang! and other offensive cards instead of playing them. Statistically, if two out of three players refuse to play to win, then there are situations where the game can continue indefinitely: e.g. if the third player never gets a gun or a Cat Balou and the other two both have a Mustang, or if one of the malicious players is Pedro Ramirez and can apply the jail gauntlet. Proposing to abandon the game is not effective if the other players are deliberately trying to prolong the game and force the non-malicious player to quit.
It would be helpful to detect these situations (a player having offensive cards but not playing those cards for many turns in a row) and then give any single player the option to end the game unilaterally without using karma. • Hvilken browser bruger du?
Mozilla v5
Rapporthistorik
Tilføj noget til denne rapport
- Et andet bord-ID / træk ID
- Løste F5 problemet?
- Skete problemet flere gange? Hver gang? Tilfældigt?
- Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
