Alle rapporter
Maracaibo rapporterer
#112027: "Automate actions on cities without decisions"
rejected: Udviklerne tænker ikke at det er en god ide eller at omkostningerne vil være for høje
1
Hvad handler denne rapport om?
Hvad skete der? Vær venlig og vælg nedenunder
Foreslag: efter min mening vil følgende forbedre spillets implementering betydeligt
Detaljeret beskrivelse
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
The end of round/ game sailing steps do not require an active decision from the players. Can these be automated to move the game state forward?
• Hvilken browser bruger du?
Google Chrome v120
Rapporthistorik
23. Jan 2024 11:50 •
Kayvon • Udviklerne tænker ikke at det er en god ide eller at omkostningerne vil være for høje:
23. Jan 2024 16:02 • We thought about this during development. Automating turns is a great way to keep turn-based games going.
Unfortunately, these can't simply be automated because players are also allowed to plan cards and complete career steps during these turns. What's more, it turns out players are actually *more likely* to do so on these turns because it's when they've finally paused long enough to think of the end-of-round stuff coming up right afterwards. They'll want extra money (from careers) and card choices (from drawing to replace planned cards), so they're more likely to perform the actions.
Unfortunately, these can't simply be automated because players are also allowed to plan cards and complete career steps during these turns. What's more, it turns out players are actually *more likely* to do so on these turns because it's when they've finally paused long enough to think of the end-of-round stuff coming up right afterwards. They'll want extra money (from careers) and card choices (from drawing to replace planned cards), so they're more likely to perform the actions.
Kayvon • Udviklerne tænker ikke at det er en god ide eller at omkostningerne vil være for høje:
23. Jan 2024 16:03 • Editing the title to clarify that the action in question are not "without decision". The spaces themselves have no decisions, but the actions do.
Kayvon • Udviklerne tænker ikke at det er en god ide eller at omkostningerne vil være for høje:
23. Jan 2024 16:04 • Report short description
"automate actions without decision"
changed to
"Automate actions on cities without decisions"
"automate actions without decision"
changed to
"Automate actions on cities without decisions"
Tilføj noget til denne rapport
Vær sød at tilføje, det du finder relevant for at vi kan løse fejlen i spillet eller forstå dit forslag:
- Et andet bord-ID / træk ID
- Løste F5 problemet?
- Skete problemet flere gange? Hver gang? Tilfældigt?
- Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.