#114062: "Zombie got to aim a second time in the same turn, after being grenaded"
Hvad handler denne rapport om?
Hvad skete der? Vær venlig og vælg nedenunder
Hvad skete der? Vær venlig og vælg nedenunder
Vær sød at undersøge, om der allerede er sendt en besked om emnet
Hvis ja, venligst STEM for denne rapport. Rapporter med flest stemmer er dem der får PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljeret beskrivelse
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• Venligst kopier/indsæt fejlmeddelelsen du ser på din skærm, hvis der er en.
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. -
• Venligst forklar hvad du ønsker at gøre, hvad du gjorde og hvad der skete
A couple moves before 70.
• Hvilken browser bruger du?
Google Chrome v121
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• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
A couple moves before 70.
• Hvilken browser bruger du?
Google Chrome v121
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. • Hvilken browser bruger du?
Google Chrome v121
-
• Hvad blev der vist på skærmen, da du blev blokeret (Blank skærm? Noget af spilbrugerfladen? Fejlmeddelelse?)
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. • Hvilken browser bruger du?
Google Chrome v121
-
• Hvilken del af reglerne blev ikke respekteret ved BGA-tilpasningen
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. -
• Er regel-brudddet synligt i e
A couple moves before 70.
• Hvilken browser bruger du?
Google Chrome v121
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• Hvad var den spilhandling du ønskede at udføre?
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. -
• Hvad forsøgte du at gøre for at udløse denne spilhandling?
A couple moves before 70.
-
• Hvad skete der, da du forsøgre at gøre dette (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Google Chrome v121
-
• I hvilket stadie af spillet opstod problemet (hvad var den daværende spilinstruktion)?
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. -
• Hvad skete der, da du forsøgte at udføre denne spilhandling (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
A couple moves before 70.
• Hvilken browser bruger du?
Google Chrome v121
-
• Venligst beskriv display problemet. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. • Hvilken browser bruger du?
Google Chrome v121
-
• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
A couple moves before 70.
• Hvilken browser bruger du?
Google Chrome v121
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. • Hvilken browser bruger du?
Google Chrome v121
Rapporthistorik
Alarm Clock as well has an effect that triggers at end of a turn which causes the player's aim to change. After that I was still allowed to aim again.
There seems to be an extraneous step after end-of-turn equipment triggers that allows aiming.
Tilføj noget til denne rapport
- Et andet bord-ID / træk ID
- Løste F5 problemet?
- Skete problemet flere gange? Hver gang? Tilfældigt?
- Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
