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#118985: "Add navigation menu"
acknowledged: Udviklerne er enige om, at det er en god idé, og har intentioner om at arbejde på det
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Foreslag: efter min mening vil følgende forbedre spillets implementering betydeligt
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• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
I suggest adding a menu for skipping between the sections like in A Feast for Odin, Earth and several other games with many boards. I think that would be much easier than all the scrolling. The menu could be placed top left and should stay while scrolling.• Hvilken browser bruger du?
Google Chrome v121
Rapporthistorik
SimplicatusGames • Dette forslag er endnu ikke analyseret af udviklerne:
28. mar 2024 12:42 • The menu could be placed top left and should stay while scrolling.
SimplicatusGames • Dette forslag er endnu ikke analyseret af udviklerne:
28. mar 2024 12:54 • I would like to add a couple of suggestions (that I already posted as a comment to an already implemented suggestion regarding Yucata layout, but I realized that perhaps it should be mentioned in an open ticket):
- Add a menu option for "zoom out" / "panoramic view" (when panoramic view is enabled). It would need to toggle to "zoom in" to go back from panoramic view.
- Add magnifying glass icons with + / - in the corner of each section / board. These could make boards jump between 100% and 50% width. It would allow players to decide which parts to shrink and enlarge. For instance, based on the "standard layout sequence" I could decide to make the two maps 50% wide and have them next to each other at the top, then the card market and my own player board at 100% width, and then the other player boards at 50% width to fit them in 2 columns below my own.
- Add a menu option for "zoom out" / "panoramic view" (when panoramic view is enabled). It would need to toggle to "zoom in" to go back from panoramic view.
- Add magnifying glass icons with + / - in the corner of each section / board. These could make boards jump between 100% and 50% width. It would allow players to decide which parts to shrink and enlarge. For instance, based on the "standard layout sequence" I could decide to make the two maps 50% wide and have them next to each other at the top, then the card market and my own player board at 100% width, and then the other player boards at 50% width to fit them in 2 columns below my own.
xevizero • Udviklerne er enige om, at det er en god idé, og har intentioner om at arbejde på det:
28. mar 2024 17:00 • These are cool suggestions, I will add them to my ticket list and hopefully have time to work on them in the future!
SimplicatusGames • Udviklerne er enige om, at det er en god idé, og har intentioner om at arbejde på det:
28. mar 2024 17:13 • Thank you very much!
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