#132258: "Karam system is too easily exploited"
Hvad handler denne rapport om?
Hvad skete der? Vær venlig og vælg nedenunder
Hvad skete der? Vær venlig og vælg nedenunder
Vær sød at undersøge, om der allerede er sendt en besked om emnet
Hvis ja, venligst STEM for denne rapport. Rapporter med flest stemmer er dem der får PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljeret beskrivelse
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• Venligst kopier/indsæt fejlmeddelelsen du ser på din skærm, hvis der er en.
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• Venligst forklar hvad du ønsker at gøre, hvad du gjorde og hvad der skete
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. • Hvilken browser bruger du?
Mozilla v5
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• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
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• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. • Hvilken browser bruger du?
Mozilla v5
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• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
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• Hvilken browser bruger du?
Mozilla v5
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• Hvad blev der vist på skærmen, da du blev blokeret (Blank skærm? Noget af spilbrugerfladen? Fejlmeddelelse?)
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• Hvilken browser bruger du?
Mozilla v5
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• Hvilken del af reglerne blev ikke respekteret ved BGA-tilpasningen
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• Er regel-brudddet synligt i e
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. • Hvilken browser bruger du?
Mozilla v5
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• Hvad var den spilhandling du ønskede at udføre?
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• Hvad forsøgte du at gøre for at udløse denne spilhandling?
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. -
• Hvad skete der, da du forsøgre at gøre dette (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Mozilla v5
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• I hvilket stadie af spillet opstod problemet (hvad var den daværende spilinstruktion)?
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• Hvad skete der, da du forsøgte at udføre denne spilhandling (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. • Hvilken browser bruger du?
Mozilla v5
-
• Venligst beskriv display problemet. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
.
• Hvilken browser bruger du?
Mozilla v5
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• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
.
-
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
A user (who I will not name) has been joining over 300 tables at a time, running out of time on over 66% of them, getting kicked out of half the games they run out of time on, but due to the sheer number of tables they join can keep their karma level up by slowly finishing some of them. They are abusing the generosity of the karma system and it should not be allowed.
I would suggest when players run out of time it reduces the number of active tables they can join at a time. This reduction should be able to go negative, the user will still always be able to join 1 table, but if their "allowed number of tables" is negative it will take longer to increase that to 2 tables.
Karma should also be able to go negative for a stronger consequence to users who abuse the system. • Hvilken browser bruger du?
Mozilla v5
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
.
• Hvilken browser bruger du?
Mozilla v5
Rapporthistorik
(User) is exploiting the Karma system to join 100s of games and abandon them, ruining the game for the other players.
On July 2 (User) has not been seen online for over a week and was still listed as "playing now" in 159 online games.
(User) returned to the site on July 17, over two weeks later, which means they had abandoned those 159 games as even the longest turn timer is expired at that point.
However, since not all users had removed (User) from their tables, they had many tables where they just had to take their last turn to finish the game, this resulted in the user quickly getting Karma over 50% in one day. They then proceeded to join over a hundred tables, timing out on most of them, but keeping their Karma level up due to the sheer number of tables they are joining.
Currently they are showing 1050 time outs in 1427 recent games, and 557 expulsions. That means they have delayed the game in over two thirds on the tables they have joined, and haven't even finished over 1 out of every 3 tables they have joined.
(User) has now disappeared again as of July 28th, when they were at over 300 active tables.
There is no move ID to include because in the linked table they joined and did not make a single a move. This also appears to be true for most of the 91 tournament tables they are currently involved in.
(User) has ruined 557 recent games, and is currently ruining 260 more, including 91 tournaments, and should be severely restricted in how many active games they are allowed to play in at a time (should be allowed no more than 1).
Tilføj noget til denne rapport
- Et andet bord-ID / træk ID
- Løste F5 problemet?
- Skete problemet flere gange? Hver gang? Tilfældigt?
- Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
