#132931: "Daybreak: Ability to re-order cards in your hand."
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Hvis ja, venligst STEM for denne rapport. Rapporter med flest stemmer er dem der får PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljeret beskrivelse
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• Venligst kopier/indsæt fejlmeddelelsen du ser på din skærm, hvis der er en.
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! -
• Venligst forklar hvad du ønsker at gøre, hvad du gjorde og hvad der skete
• Hvilken browser bruger du?
Google Chrome v126
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• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! • Hvilken browser bruger du?
Google Chrome v126
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! • Hvilken browser bruger du?
Google Chrome v126
-
• Hvad blev der vist på skærmen, da du blev blokeret (Blank skærm? Noget af spilbrugerfladen? Fejlmeddelelse?)
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! • Hvilken browser bruger du?
Google Chrome v126
-
• Hvilken del af reglerne blev ikke respekteret ved BGA-tilpasningen
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! -
• Er regel-brudddet synligt i e
• Hvilken browser bruger du?
Google Chrome v126
-
• Hvad var den spilhandling du ønskede at udføre?
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! -
• Hvad forsøgte du at gøre for at udløse denne spilhandling?
-
• Hvad skete der, da du forsøgre at gøre dette (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Google Chrome v126
-
• I hvilket stadie af spillet opstod problemet (hvad var den daværende spilinstruktion)?
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! -
• Hvad skete der, da du forsøgte at udføre denne spilhandling (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Google Chrome v126
-
• Venligst beskriv display problemet. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! • Hvilken browser bruger du?
Google Chrome v126
-
• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! • Hvilken browser bruger du?
Google Chrome v126
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
The order in which cards are played is crucial for engine building and the cards can have multiple dependencies on on other cards being played first to work at all or to be most effective. It's possible to have a lot of cards in your hand towards the end of the game, (my most so far is 11 and I've played only about 10 games), this creates a lot of complexity, and its hard to holdall your plans in your mind.
Being able to re-order the cards in your hand (ie from left to right on the screen) would help to correctly sequence moves. Click and drag functionality would be ideal if possible.
Alternatively, being able to mark some cards for discard, would help to identify how many cards can be discarded to activate other cards.
Being able to write a sticky note on each card would also be cool, but that's probably an over-engineered solution.
It's a great game, and a great platform
thanks! • Hvilken browser bruger du?
Google Chrome v126
Rapporthistorik
Tilføj noget til denne rapport
- Et andet bord-ID / træk ID
- Løste F5 problemet?
- Skete problemet flere gange? Hver gang? Tilfældigt?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
