#140403: "no districts can be founded, but calpulli tiles not removed"
Hvad handler denne rapport om?
Hvad skete der? Vær venlig og vælg nedenunder
Hvad skete der? Vær venlig og vælg nedenunder
Vær sød at undersøge, om der allerede er sendt en besked om emnet
Hvis ja, venligst STEM for denne rapport. Rapporter med flest stemmer er dem der får PRIORITET!
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Detaljeret beskrivelse
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• Venligst kopier/indsæt fejlmeddelelsen du ser på din skærm, hvis der er en.
The "remove unplaceable calpulli tokens" isn't being followed. I know it's under the "second age" part, but it also applies to the first age.
We've placed all the canals, so there's no way additional districts can be founded. And at least one player has placed all monuments (in fact, two of us have).
Rules quote: If all players agree that an available calpulli token can no longer be used to found a district, immediately remove that token from play. This is possible (for example) when (1) there are not enough canal tiles availableto carve out a district of the appropriate size or (2) there is no longer a large enough land area ot carve out a district of the appropriate size."
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• Venligst forklar hvad du ønsker at gøre, hvad du gjorde og hvad der skete
We're on move 202, and I think this is the turn it should have triggered.
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• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
The "remove unplaceable calpulli tokens" isn't being followed. I know it's under the "second age" part, but it also applies to the first age.
We've placed all the canals, so there's no way additional districts can be founded. And at least one player has placed all monuments (in fact, two of us have).
Rules quote: If all players agree that an available calpulli token can no longer be used to found a district, immediately remove that token from play. This is possible (for example) when (1) there are not enough canal tiles availableto carve out a district of the appropriate size or (2) there is no longer a large enough land area ot carve out a district of the appropriate size."
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• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
We're on move 202, and I think this is the turn it should have triggered.
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Safari v17.6
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• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
The "remove unplaceable calpulli tokens" isn't being followed. I know it's under the "second age" part, but it also applies to the first age.
We've placed all the canals, so there's no way additional districts can be founded. And at least one player has placed all monuments (in fact, two of us have).
Rules quote: If all players agree that an available calpulli token can no longer be used to found a district, immediately remove that token from play. This is possible (for example) when (1) there are not enough canal tiles availableto carve out a district of the appropriate size or (2) there is no longer a large enough land area ot carve out a district of the appropriate size."
• Hvilken browser bruger du?
Safari v17.6
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• Hvad blev der vist på skærmen, da du blev blokeret (Blank skærm? Noget af spilbrugerfladen? Fejlmeddelelse?)
The "remove unplaceable calpulli tokens" isn't being followed. I know it's under the "second age" part, but it also applies to the first age.
We've placed all the canals, so there's no way additional districts can be founded. And at least one player has placed all monuments (in fact, two of us have).
Rules quote: If all players agree that an available calpulli token can no longer be used to found a district, immediately remove that token from play. This is possible (for example) when (1) there are not enough canal tiles availableto carve out a district of the appropriate size or (2) there is no longer a large enough land area ot carve out a district of the appropriate size."
• Hvilken browser bruger du?
Safari v17.6
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• Hvilken del af reglerne blev ikke respekteret ved BGA-tilpasningen
The "remove unplaceable calpulli tokens" isn't being followed. I know it's under the "second age" part, but it also applies to the first age.
We've placed all the canals, so there's no way additional districts can be founded. And at least one player has placed all monuments (in fact, two of us have).
Rules quote: If all players agree that an available calpulli token can no longer be used to found a district, immediately remove that token from play. This is possible (for example) when (1) there are not enough canal tiles availableto carve out a district of the appropriate size or (2) there is no longer a large enough land area ot carve out a district of the appropriate size."
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• Er regel-brudddet synligt i e
We're on move 202, and I think this is the turn it should have triggered.
• Hvilken browser bruger du?
Safari v17.6
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• Hvad var den spilhandling du ønskede at udføre?
The "remove unplaceable calpulli tokens" isn't being followed. I know it's under the "second age" part, but it also applies to the first age.
We've placed all the canals, so there's no way additional districts can be founded. And at least one player has placed all monuments (in fact, two of us have).
Rules quote: If all players agree that an available calpulli token can no longer be used to found a district, immediately remove that token from play. This is possible (for example) when (1) there are not enough canal tiles availableto carve out a district of the appropriate size or (2) there is no longer a large enough land area ot carve out a district of the appropriate size."
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• Hvad forsøgte du at gøre for at udløse denne spilhandling?
We're on move 202, and I think this is the turn it should have triggered.
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• Hvad skete der, da du forsøgre at gøre dette (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Safari v17.6
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• I hvilket stadie af spillet opstod problemet (hvad var den daværende spilinstruktion)?
The "remove unplaceable calpulli tokens" isn't being followed. I know it's under the "second age" part, but it also applies to the first age.
We've placed all the canals, so there's no way additional districts can be founded. And at least one player has placed all monuments (in fact, two of us have).
Rules quote: If all players agree that an available calpulli token can no longer be used to found a district, immediately remove that token from play. This is possible (for example) when (1) there are not enough canal tiles availableto carve out a district of the appropriate size or (2) there is no longer a large enough land area ot carve out a district of the appropriate size."
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• Hvad skete der, da du forsøgte at udføre denne spilhandling (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
We're on move 202, and I think this is the turn it should have triggered.
• Hvilken browser bruger du?
Safari v17.6
-
• Venligst beskriv display problemet. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
The "remove unplaceable calpulli tokens" isn't being followed. I know it's under the "second age" part, but it also applies to the first age.
We've placed all the canals, so there's no way additional districts can be founded. And at least one player has placed all monuments (in fact, two of us have).
Rules quote: If all players agree that an available calpulli token can no longer be used to found a district, immediately remove that token from play. This is possible (for example) when (1) there are not enough canal tiles availableto carve out a district of the appropriate size or (2) there is no longer a large enough land area ot carve out a district of the appropriate size."
• Hvilken browser bruger du?
Safari v17.6
-
• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
The "remove unplaceable calpulli tokens" isn't being followed. I know it's under the "second age" part, but it also applies to the first age.
We've placed all the canals, so there's no way additional districts can be founded. And at least one player has placed all monuments (in fact, two of us have).
Rules quote: If all players agree that an available calpulli token can no longer be used to found a district, immediately remove that token from play. This is possible (for example) when (1) there are not enough canal tiles availableto carve out a district of the appropriate size or (2) there is no longer a large enough land area ot carve out a district of the appropriate size."
-
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
We're on move 202, and I think this is the turn it should have triggered.
• Hvilken browser bruger du?
Safari v17.6
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
The "remove unplaceable calpulli tokens" isn't being followed. I know it's under the "second age" part, but it also applies to the first age.
We've placed all the canals, so there's no way additional districts can be founded. And at least one player has placed all monuments (in fact, two of us have).
Rules quote: If all players agree that an available calpulli token can no longer be used to found a district, immediately remove that token from play. This is possible (for example) when (1) there are not enough canal tiles availableto carve out a district of the appropriate size or (2) there is no longer a large enough land area ot carve out a district of the appropriate size."
• Hvilken browser bruger du?
Safari v17.6
Rapporthistorik
Separately, there's only one 3-space area; one of the 3-valued calpulli tokens should have been removed already.
Yes, you are right, the automatic removal of calpullis is not considering the case where there is no space for it with the Pilli Mexica in the District, I need to fix it. In the meantime I've uploaded a release that shows the "Propose Calpulli removal" button at any time while there are less than 5 canals left in the supply.
And thanks for reviewing Mexica!
I see you finished the game, I suppose you manage to do it. There is an automatic removal when you have less than 5 canals to place. It's not done in any case to avoid the computational cost.
Tilføj noget til denne rapport
- Et andet bord-ID / træk ID
- Løste F5 problemet?
- Skete problemet flere gange? Hver gang? Tilfældigt?
- Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
