#149959: "Collect and discard should be more intuitive"
Hvad handler denne rapport om?
Hvad skete der? Vær venlig og vælg nedenunder
Hvad skete der? Vær venlig og vælg nedenunder
Vær sød at undersøge, om der allerede er sendt en besked om emnet
Hvis ja, venligst STEM for denne rapport. Rapporter med flest stemmer er dem der får PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljeret beskrivelse
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• Venligst kopier/indsæt fejlmeddelelsen du ser på din skærm, hvis der er en.
It seems like a lot of people here are having trouble understanding how discarding excess resources and taking those of your opponent work in this game. This isn't surprising, as it took me several plays to understand. I think, rather than the highlighted resources on the respective fields, have the icons for the resources on the banner at the top of the screen and have the players click those. BGA's rendition of Tapestry could be a good model for this.
While you're at it, maybe also add a "skip discard" button, if applicable, and maybe a confirmation button after making a selection (e.g. "Discarding [barley] and [hops]"), just so things are clear. There was one point in my latest table where I couldn't tell whether I was clicking the resources I wanted or the ones I didn't want, so this could help with that. -
• Venligst forklar hvad du ønsker at gøre, hvad du gjorde og hvad der skete
• Hvilken browser bruger du?
Google Chrome v131
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• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god praksis), kan du bruge en billedlagertjeneste efter eget valg (snipboard.io for eksempel) til at uploade det og kopiere/indsætte linket her. er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
It seems like a lot of people here are having trouble understanding how discarding excess resources and taking those of your opponent work in this game. This isn't surprising, as it took me several plays to understand. I think, rather than the highlighted resources on the respective fields, have the icons for the resources on the banner at the top of the screen and have the players click those. BGA's rendition of Tapestry could be a good model for this.
While you're at it, maybe also add a "skip discard" button, if applicable, and maybe a confirmation button after making a selection (e.g. "Discarding [barley] and [hops]"), just so things are clear. There was one point in my latest table where I couldn't tell whether I was clicking the resources I wanted or the ones I didn't want, so this could help with that. • Hvilken browser bruger du?
Google Chrome v131
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• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
It seems like a lot of people here are having trouble understanding how discarding excess resources and taking those of your opponent work in this game. This isn't surprising, as it took me several plays to understand. I think, rather than the highlighted resources on the respective fields, have the icons for the resources on the banner at the top of the screen and have the players click those. BGA's rendition of Tapestry could be a good model for this.
While you're at it, maybe also add a "skip discard" button, if applicable, and maybe a confirmation button after making a selection (e.g. "Discarding [barley] and [hops]"), just so things are clear. There was one point in my latest table where I couldn't tell whether I was clicking the resources I wanted or the ones I didn't want, so this could help with that. • Hvilken browser bruger du?
Google Chrome v131
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• Hvad blev der vist på skærmen, da du blev blokeret (Blank skærm? Noget af spilbrugerfladen? Fejlmeddelelse?)
It seems like a lot of people here are having trouble understanding how discarding excess resources and taking those of your opponent work in this game. This isn't surprising, as it took me several plays to understand. I think, rather than the highlighted resources on the respective fields, have the icons for the resources on the banner at the top of the screen and have the players click those. BGA's rendition of Tapestry could be a good model for this.
While you're at it, maybe also add a "skip discard" button, if applicable, and maybe a confirmation button after making a selection (e.g. "Discarding [barley] and [hops]"), just so things are clear. There was one point in my latest table where I couldn't tell whether I was clicking the resources I wanted or the ones I didn't want, so this could help with that. • Hvilken browser bruger du?
Google Chrome v131
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• Hvilken del af reglerne blev ikke respekteret ved BGA-tilpasningen
It seems like a lot of people here are having trouble understanding how discarding excess resources and taking those of your opponent work in this game. This isn't surprising, as it took me several plays to understand. I think, rather than the highlighted resources on the respective fields, have the icons for the resources on the banner at the top of the screen and have the players click those. BGA's rendition of Tapestry could be a good model for this.
While you're at it, maybe also add a "skip discard" button, if applicable, and maybe a confirmation button after making a selection (e.g. "Discarding [barley] and [hops]"), just so things are clear. There was one point in my latest table where I couldn't tell whether I was clicking the resources I wanted or the ones I didn't want, so this could help with that. -
• Er regel-brudddet synligt i e
• Hvilken browser bruger du?
Google Chrome v131
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• Hvad var den spilhandling du ønskede at udføre?
It seems like a lot of people here are having trouble understanding how discarding excess resources and taking those of your opponent work in this game. This isn't surprising, as it took me several plays to understand. I think, rather than the highlighted resources on the respective fields, have the icons for the resources on the banner at the top of the screen and have the players click those. BGA's rendition of Tapestry could be a good model for this.
While you're at it, maybe also add a "skip discard" button, if applicable, and maybe a confirmation button after making a selection (e.g. "Discarding [barley] and [hops]"), just so things are clear. There was one point in my latest table where I couldn't tell whether I was clicking the resources I wanted or the ones I didn't want, so this could help with that. -
• Hvad forsøgte du at gøre for at udløse denne spilhandling?
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• Hvad skete der, da du forsøgre at gøre dette (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Google Chrome v131
-
• I hvilket stadie af spillet opstod problemet (hvad var den daværende spilinstruktion)?
It seems like a lot of people here are having trouble understanding how discarding excess resources and taking those of your opponent work in this game. This isn't surprising, as it took me several plays to understand. I think, rather than the highlighted resources on the respective fields, have the icons for the resources on the banner at the top of the screen and have the players click those. BGA's rendition of Tapestry could be a good model for this.
While you're at it, maybe also add a "skip discard" button, if applicable, and maybe a confirmation button after making a selection (e.g. "Discarding [barley] and [hops]"), just so things are clear. There was one point in my latest table where I couldn't tell whether I was clicking the resources I wanted or the ones I didn't want, so this could help with that. -
• Hvad skete der, da du forsøgte at udføre denne spilhandling (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Google Chrome v131
-
• Venligst beskriv display problemet. Hvis du har et skærmbillede af denne fejl (god praksis), kan du bruge en billedlagertjeneste efter eget valg (snipboard.io for eksempel) til at uploade det og kopiere/indsætte linket her.
It seems like a lot of people here are having trouble understanding how discarding excess resources and taking those of your opponent work in this game. This isn't surprising, as it took me several plays to understand. I think, rather than the highlighted resources on the respective fields, have the icons for the resources on the banner at the top of the screen and have the players click those. BGA's rendition of Tapestry could be a good model for this.
While you're at it, maybe also add a "skip discard" button, if applicable, and maybe a confirmation button after making a selection (e.g. "Discarding [barley] and [hops]"), just so things are clear. There was one point in my latest table where I couldn't tell whether I was clicking the resources I wanted or the ones I didn't want, so this could help with that. • Hvilken browser bruger du?
Google Chrome v131
-
• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god praksis), kan du bruge en billedlagertjeneste efter eget valg (snipboard.io for eksempel) til at uploade det og kopiere/indsætte linket her. er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
It seems like a lot of people here are having trouble understanding how discarding excess resources and taking those of your opponent work in this game. This isn't surprising, as it took me several plays to understand. I think, rather than the highlighted resources on the respective fields, have the icons for the resources on the banner at the top of the screen and have the players click those. BGA's rendition of Tapestry could be a good model for this.
While you're at it, maybe also add a "skip discard" button, if applicable, and maybe a confirmation button after making a selection (e.g. "Discarding [barley] and [hops]"), just so things are clear. There was one point in my latest table where I couldn't tell whether I was clicking the resources I wanted or the ones I didn't want, so this could help with that. • Hvilken browser bruger du?
Google Chrome v131
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
It seems like a lot of people here are having trouble understanding how discarding excess resources and taking those of your opponent work in this game. This isn't surprising, as it took me several plays to understand. I think, rather than the highlighted resources on the respective fields, have the icons for the resources on the banner at the top of the screen and have the players click those. BGA's rendition of Tapestry could be a good model for this.
While you're at it, maybe also add a "skip discard" button, if applicable, and maybe a confirmation button after making a selection (e.g. "Discarding [barley] and [hops]"), just so things are clear. There was one point in my latest table where I couldn't tell whether I was clicking the resources I wanted or the ones I didn't want, so this could help with that. • Hvilken browser bruger du?
Google Chrome v131
Rapporthistorik
I hope the forthcoming tutorial is gonna help.
I can't display so much resources (up to 15+) on the banner as you're also including the ones in your stores.
I don't know what to write instead of "you must choose 3 resources to give" if it's not clear enough...
same for the "discard" part...
What about the following:
There are only 5 different type of resource (water, wheat, barley, rye, hops). Let the player collect all resource they get. If there is not enough place to store all of them, display the following message:
"You own 11 resource, but you have only 9 storage units. Please discard/give a resource: [discard water] [discard wheat] [discard barley] [discard hops]".
(note: a button to discard a resource type (e.g. rye) is not displayed, when the player does not own that resource type)
The player can then click a button to discard or give one resource. Then update the message:
"You own 10 resource, but you have only 9 storage units. Please discard/give a resource: [discard water] [discard wheat] [discard barley] [discard hops]".
more over, where are the resources once you've chosen them ?
Tilføj noget til denne rapport
- Et andet bord-ID / træk ID
- Løste F5 problemet?
- Skete problemet flere gange? Hver gang? Tilfældigt?
- Hvis du har et skærmbillede af denne fejl (god praksis), kan du bruge en billedlagertjeneste efter eget valg (snipboard.io for eksempel) til at uploade det og kopiere/indsætte linket her.
