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#23116: "make 'smart' move more consistent"
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Foreslag: efter min mening vil følgende forbedre spillets implementering betydeligt
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At the moment, sometimes when the game should know how far you want to move a stone, it does so automatically (without clicking the destination). Sometimes, on the other hand, you have to click the destination.• Hvilken browser bruger du?
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Rapporthistorik
a_mandible • Dette forslag er endnu ikke analyseret af udviklerne:
24. aug 2020 20:15 • For instnace, if i pick "move 1 stone one space up and 1 stone one space down", then once i have moved a stone up, the next stone i click could move down one space automatically. The game does this for some action spaces but not others, as far as i can tell.
fred_eli • Dette forslag er endnu ikke analyseret af udviklerne:
24. sep 2020 8:55 • I agree that after many games, I still cannot predict when the move will be automatic !
Worst, it moved a black energy up at the last turn of a game where I intended to have 1 more point with it (letting it down 1 space down instead)
I'll post a bug report !
Worst, it moved a black energy up at the last turn of a game where I intended to have 1 more point with it (letting it down 1 space down instead)
I'll post a bug report !
BeverleyM • Dette forslag er endnu ikke analyseret af udviklerne:
30. nov 2020 4:12 • I think I've figured it out. The one that is inconsistent is the "2 down 1 down" choice. If you do the 2 first, the 1 goes automatically. However, if you do the 1 first, you also have to specify where the 2 will land.
I thought possibly it would be because if you moved, say, red down 1 first you might be able to click that same red and move it down a second spot. But you can't. So there's no reason to require the user to specify the destination for the second half of this move.
I thought possibly it would be because if you moved, say, red down 1 first you might be able to click that same red and move it down a second spot. But you can't. So there's no reason to require the user to specify the destination for the second half of this move.
ExCeph • Dette forslag er endnu ikke analyseret af udviklerne:
19. okt 2024 6:07 • Table #577391609
Move #131
Progression 80%
Adding onto this issue, when I used the "move one down 1, move another down 2" option, I moved an energy down 1, and then the game offered two options for moving the second energy. As I understand it, one of those options was incorrect, since the action space would only allow the other energy to make exactly 2 moves down (skipping completed chakras). I accidentally chose the wrong destination, so the game created an error message. After that, the game did not let me select a different energy to move, nor did it let me select the original energy. I had to cancel the move and redo it. Not a game-breaker, but still not how I imagine it's intended to work.
Move #131
Progression 80%
Adding onto this issue, when I used the "move one down 1, move another down 2" option, I moved an energy down 1, and then the game offered two options for moving the second energy. As I understand it, one of those options was incorrect, since the action space would only allow the other energy to make exactly 2 moves down (skipping completed chakras). I accidentally chose the wrong destination, so the game created an error message. After that, the game did not let me select a different energy to move, nor did it let me select the original energy. I had to cancel the move and redo it. Not a game-breaker, but still not how I imagine it's intended to work.
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