#35466: "Cancelation of a single move"
Hvad handler denne rapport om?
Hvad skete der? Vær venlig og vælg nedenunder
Hvad skete der? Vær venlig og vælg nedenunder
Vær sød at undersøge, om der allerede er sendt en besked om emnet
Hvis ja, venligst STEM for denne rapport. Rapporter med flest stemmer er dem der får PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljeret beskrivelse
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• Venligst kopier/indsæt fejlmeddelelsen du ser på din skærm, hvis der er en.
It is pretty frustrating to make a mistake when placing the last piece and have to remove all pieces and start over the whole round. I am suggesting:
1) Small variant - Undo removes only one last action (more clicks = more actions canceled)
2) Overhaul variant (Which I prefer much more): Don't lock pieces after placement. Allow player to place, edit, move and remove pieces for whole round. Only lock the pieces by final confirmation of a round. It is fun to fiddle with pieces and try more variants (every player has their own eraser IRL :) ). Also some people may have a problem to imagine final result of a round and it is better for them to try it "on paper". -
• Venligst forklar hvad du ønsker at gøre, hvad du gjorde og hvad der skete
• Hvilken browser bruger du?
Google Chrome v88
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• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
It is pretty frustrating to make a mistake when placing the last piece and have to remove all pieces and start over the whole round. I am suggesting:
1) Small variant - Undo removes only one last action (more clicks = more actions canceled)
2) Overhaul variant (Which I prefer much more): Don't lock pieces after placement. Allow player to place, edit, move and remove pieces for whole round. Only lock the pieces by final confirmation of a round. It is fun to fiddle with pieces and try more variants (every player has their own eraser IRL :) ). Also some people may have a problem to imagine final result of a round and it is better for them to try it "on paper". -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
• Hvilken browser bruger du?
Google Chrome v88
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
It is pretty frustrating to make a mistake when placing the last piece and have to remove all pieces and start over the whole round. I am suggesting:
1) Small variant - Undo removes only one last action (more clicks = more actions canceled)
2) Overhaul variant (Which I prefer much more): Don't lock pieces after placement. Allow player to place, edit, move and remove pieces for whole round. Only lock the pieces by final confirmation of a round. It is fun to fiddle with pieces and try more variants (every player has their own eraser IRL :) ). Also some people may have a problem to imagine final result of a round and it is better for them to try it "on paper". • Hvilken browser bruger du?
Google Chrome v88
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• Hvad blev der vist på skærmen, da du blev blokeret (Blank skærm? Noget af spilbrugerfladen? Fejlmeddelelse?)
It is pretty frustrating to make a mistake when placing the last piece and have to remove all pieces and start over the whole round. I am suggesting:
1) Small variant - Undo removes only one last action (more clicks = more actions canceled)
2) Overhaul variant (Which I prefer much more): Don't lock pieces after placement. Allow player to place, edit, move and remove pieces for whole round. Only lock the pieces by final confirmation of a round. It is fun to fiddle with pieces and try more variants (every player has their own eraser IRL :) ). Also some people may have a problem to imagine final result of a round and it is better for them to try it "on paper". • Hvilken browser bruger du?
Google Chrome v88
-
• Hvilken del af reglerne blev ikke respekteret ved BGA-tilpasningen
It is pretty frustrating to make a mistake when placing the last piece and have to remove all pieces and start over the whole round. I am suggesting:
1) Small variant - Undo removes only one last action (more clicks = more actions canceled)
2) Overhaul variant (Which I prefer much more): Don't lock pieces after placement. Allow player to place, edit, move and remove pieces for whole round. Only lock the pieces by final confirmation of a round. It is fun to fiddle with pieces and try more variants (every player has their own eraser IRL :) ). Also some people may have a problem to imagine final result of a round and it is better for them to try it "on paper". -
• Er regel-brudddet synligt i e
• Hvilken browser bruger du?
Google Chrome v88
-
• Hvad var den spilhandling du ønskede at udføre?
It is pretty frustrating to make a mistake when placing the last piece and have to remove all pieces and start over the whole round. I am suggesting:
1) Small variant - Undo removes only one last action (more clicks = more actions canceled)
2) Overhaul variant (Which I prefer much more): Don't lock pieces after placement. Allow player to place, edit, move and remove pieces for whole round. Only lock the pieces by final confirmation of a round. It is fun to fiddle with pieces and try more variants (every player has their own eraser IRL :) ). Also some people may have a problem to imagine final result of a round and it is better for them to try it "on paper". -
• Hvad forsøgte du at gøre for at udløse denne spilhandling?
-
• Hvad skete der, da du forsøgre at gøre dette (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Google Chrome v88
-
• I hvilket stadie af spillet opstod problemet (hvad var den daværende spilinstruktion)?
It is pretty frustrating to make a mistake when placing the last piece and have to remove all pieces and start over the whole round. I am suggesting:
1) Small variant - Undo removes only one last action (more clicks = more actions canceled)
2) Overhaul variant (Which I prefer much more): Don't lock pieces after placement. Allow player to place, edit, move and remove pieces for whole round. Only lock the pieces by final confirmation of a round. It is fun to fiddle with pieces and try more variants (every player has their own eraser IRL :) ). Also some people may have a problem to imagine final result of a round and it is better for them to try it "on paper". -
• Hvad skete der, da du forsøgte at udføre denne spilhandling (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Google Chrome v88
-
• Venligst beskriv display problemet. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
It is pretty frustrating to make a mistake when placing the last piece and have to remove all pieces and start over the whole round. I am suggesting:
1) Small variant - Undo removes only one last action (more clicks = more actions canceled)
2) Overhaul variant (Which I prefer much more): Don't lock pieces after placement. Allow player to place, edit, move and remove pieces for whole round. Only lock the pieces by final confirmation of a round. It is fun to fiddle with pieces and try more variants (every player has their own eraser IRL :) ). Also some people may have a problem to imagine final result of a round and it is better for them to try it "on paper". • Hvilken browser bruger du?
Google Chrome v88
-
• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
It is pretty frustrating to make a mistake when placing the last piece and have to remove all pieces and start over the whole round. I am suggesting:
1) Small variant - Undo removes only one last action (more clicks = more actions canceled)
2) Overhaul variant (Which I prefer much more): Don't lock pieces after placement. Allow player to place, edit, move and remove pieces for whole round. Only lock the pieces by final confirmation of a round. It is fun to fiddle with pieces and try more variants (every player has their own eraser IRL :) ). Also some people may have a problem to imagine final result of a round and it is better for them to try it "on paper". -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
• Hvilken browser bruger du?
Google Chrome v88
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
It is pretty frustrating to make a mistake when placing the last piece and have to remove all pieces and start over the whole round. I am suggesting:
1) Small variant - Undo removes only one last action (more clicks = more actions canceled)
2) Overhaul variant (Which I prefer much more): Don't lock pieces after placement. Allow player to place, edit, move and remove pieces for whole round. Only lock the pieces by final confirmation of a round. It is fun to fiddle with pieces and try more variants (every player has their own eraser IRL :) ). Also some people may have a problem to imagine final result of a round and it is better for them to try it "on paper". • Hvilken browser bruger du?
Google Chrome v88
Rapporthistorik
Another option would be to have two undo options:
1. Undo last move
2. Undo all
Loving the game, good job.
Thank you for this nice implementation
Tilføj noget til denne rapport
- Et andet bord-ID / træk ID
- Løste F5 problemet?
- Skete problemet flere gange? Hver gang? Tilfældigt?
- Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
