#38544: "Improve performance for mobile devices"
Hvad handler denne rapport om?
Hvad skete der? Vær venlig og vælg nedenunder
Hvad skete der? Vær venlig og vælg nedenunder
Vær sød at undersøge, om der allerede er sendt en besked om emnet
Hvis ja, venligst STEM for denne rapport. Rapporter med flest stemmer er dem der får PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljeret beskrivelse
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• Venligst kopier/indsæt fejlmeddelelsen du ser på din skærm, hvis der er en.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Venligst forklar hvad du ønsker at gøre, hvad du gjorde og hvad der skete
• Hvilken browser bruger du?
Safari v14
-
• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
• Hvilken browser bruger du?
Safari v14
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Hvilken browser bruger du?
Safari v14
-
• Hvad blev der vist på skærmen, da du blev blokeret (Blank skærm? Noget af spilbrugerfladen? Fejlmeddelelse?)
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Hvilken browser bruger du?
Safari v14
-
• Hvilken del af reglerne blev ikke respekteret ved BGA-tilpasningen
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Er regel-brudddet synligt i e
• Hvilken browser bruger du?
Safari v14
-
• Hvad var den spilhandling du ønskede at udføre?
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Hvad forsøgte du at gøre for at udløse denne spilhandling?
-
• Hvad skete der, da du forsøgre at gøre dette (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Safari v14
-
• I hvilket stadie af spillet opstod problemet (hvad var den daværende spilinstruktion)?
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• Hvad skete der, da du forsøgte at udføre denne spilhandling (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Safari v14
-
• Venligst beskriv display problemet. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Hvilken browser bruger du?
Safari v14
-
• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
• Hvilken browser bruger du?
Safari v14
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
Compared to other BGA adaptations, this game runs very slowly on an iPhone. This has been known to happen whenever a lot of filter: drop shadow effects are used. Can any of these be pre-rendered into a png image asset or replaced with box-shadow effects? This would help keep the fans from needing to spin up on desktops and laptops as well.
Otherwise, you could add a media query to disable these effects on mobile devices, since they're not going to be that necessary or effective there anyway. • Hvilken browser bruger du?
Safari v14
Rapporthistorik
.SW_tile,.SW_piece_coin {
filter:none;
}
.SW_highlighted {
animation:none;
}
Various references had suggested that "filter: drop-shadow" should actually perform better than box-shadow because it has access to hardware acceleration, but the overall speed may be worse with all the workarounds applied. Hopefully those workarounds would not be necessary if the shadows are baked in to a png.
INB. 'm fairly sure that the SW_highlighted animation should be harmless however, as it only affects opacity - and all the documents suggest that should be just about the fastest thing to redraw.
Tilføj noget til denne rapport
- Et andet bord-ID / træk ID
- Løste F5 problemet?
- Skete problemet flere gange? Hver gang? Tilfældigt?
- Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
