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#48321: "FInal Score Breakdown"
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Foreslag: efter min mening vil følgende forbedre spillets implementering betydeligt
Detaljeret beskrivelse
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
Would be great to have better breakdown of final score - currently it is just emigrations, occupations and explorations, but would be good to see how many points from base land, ships, leftover silver, crown, animals, etc.• Hvilken browser bruger du?
Google Chrome v93
Rapporthistorik
12. sep 2021 17:47 •
GirlAgent99 • Dette forslag er endnu ikke analyseret af udviklerne:
4. apr 2022 1:18 • Show the scoring breakdown at end, same way scoresheet would. Helps to learn what to do better next time.
Similar to Agricola's pop-up.
POSITIVE POINTS
Ships
Sheds
Cattle
Pregnant Cattle
Sheep
Pregnant Sheep
Occupations
Silver Coins
Final Income (This actually paid out coins and added them in above)
SUB-TOTAL POSITIVE POINTS
NEGATIVE POINTS
Home Board
Sheds Houses
Exporation
Thing Penalties 0
SUB-TOTAL NEGATIVE POINTS
POSITIVE - NEGATIVE = FINAL POINTS TOTAL
Similar to Agricola's pop-up.
POSITIVE POINTS
Ships
Sheds
Cattle
Pregnant Cattle
Sheep
Pregnant Sheep
Occupations
Silver Coins
Final Income (This actually paid out coins and added them in above)
SUB-TOTAL POSITIVE POINTS
NEGATIVE POINTS
Home Board
Sheds Houses
Exporation
Thing Penalties 0
SUB-TOTAL NEGATIVE POINTS
POSITIVE - NEGATIVE = FINAL POINTS TOTAL
KeithHendricks • Dette forslag er endnu ikke analyseret af udviklerne:
5. apr 2022 16:13 • At game end, you can click the scoresheet on the left hand side tab menu. However, I agree having this as a pop-up animation would be nice.
It’s often a good idea to click this scoresheet tab every now and then during a game to make sure you’re collecting enough positive VP, not just chasing negative VP.
It’s often a good idea to click this scoresheet tab every now and then during a game to make sure you’re collecting enough positive VP, not just chasing negative VP.
Mytrine666 • Dette forslag er endnu ikke analyseret af udviklerne:
5. feb 2024 12:10 • Cannot second this enough. The final score breakdown is too bare-bone to be useful, I'm missing:
- total coins collected via income
- coins collected from main board income
- coins collected from islands income
- points from houses
- how many of each kind of house owned
- minus points left on main board, islands, and houses (separate stats) + total amount of negative points uncovered at game end
- total resources collected
- total amount of occupation activations
- total number of 1, 2, 3, 4 - worker actions taken
- points from ships (mentioned by OP)
- coins spent on ships + feasts (separate stats)
Basically, more like a Terra Mystica summary
- total coins collected via income
- coins collected from main board income
- coins collected from islands income
- points from houses
- how many of each kind of house owned
- minus points left on main board, islands, and houses (separate stats) + total amount of negative points uncovered at game end
- total resources collected
- total amount of occupation activations
- total number of 1, 2, 3, 4 - worker actions taken
- points from ships (mentioned by OP)
- coins spent on ships + feasts (separate stats)
Basically, more like a Terra Mystica summary
renaxiao315 • Dette forslag er endnu ikke analyseret af udviklerne:
27. apr 2025 5:50 • In the game tutorial, there is no scoring rule. Note that there is no explanation of any scoring rule, not that there is no detailed scoring rule. I hope to add this rule because how to score is an important part of the game, not just a tutorial with actions. In order to learn, I watched a "replay" #659355894, and found that the final score of the game does not correspond to the manual. For example, there are 4 "-1" grids on the island, and the negative points are not deducted. This leads to two problems: 1. I still don't understand all the scoring rules, and 2. I question whether the scoring of the platform is accurate.
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