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Stella – Dixit Universe rapporterer
#55482: "Add an option for the number of rounds"
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Foreslag: efter min mening vil følgende forbedre spillets implementering betydeligt
Detaljeret beskrivelse
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
3 rounds can feel a little short, maybe we could chose how many rounds we want to play ?• Hvilken browser bruger du?
Google Chrome v96
Rapporthistorik
21. dec 2021 7:43 •
OutOfHabit • Dette forslag er endnu ikke analyseret af udviklerne:
28. jan 2022 14:38 • The game is 4 rounds, but i get your point
BGA typically plays by the rules from the publisher.
BGA typically plays by the rules from the publisher.
Hulb • Dette forslag er endnu ikke analyseret af udviklerne:
15. feb 2022 17:13 • I sort of agree with this, because I've found myself playing a few games in a row, which can be a bit disjointed, whereas the option to have say a double game would make it feel like it flows a bit better.
However, not only like OutOfHabit says, that it wouldn't be the proper rules, the other issue is you might find it has an effect on scoring. From the games I've played, with 4 rounds, everyone's score generally ends up roughly the same (maybe one person does especially well/badly). However, as there's no catch up system for an extended game, once someone is clearly in the lead on round 6 of a 10 round game, the other 4 rounds may feel pointless to the others as it's pretty obvious that that player is going to win. In short, keeping it short, keeps it fun!
However, not only like OutOfHabit says, that it wouldn't be the proper rules, the other issue is you might find it has an effect on scoring. From the games I've played, with 4 rounds, everyone's score generally ends up roughly the same (maybe one person does especially well/badly). However, as there's no catch up system for an extended game, once someone is clearly in the lead on round 6 of a 10 round game, the other 4 rounds may feel pointless to the others as it's pretty obvious that that player is going to win. In short, keeping it short, keeps it fun!
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