#65240: "Highlight last move in turn based mode"
Hvad handler denne rapport om?
Hvad skete der? Vær venlig og vælg nedenunder
Hvad skete der? Vær venlig og vælg nedenunder
Vær sød at undersøge, om der allerede er sendt en besked om emnet
Hvis ja, venligst STEM for denne rapport. Rapporter med flest stemmer er dem der får PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljeret beskrivelse
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• Venligst kopier/indsæt fejlmeddelelsen du ser på din skærm, hvis der er en.
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks -
• Venligst forklar hvad du ønsker at gøre, hvad du gjorde og hvad der skete
• Hvilken browser bruger du?
Mozilla v5
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• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
• Hvilken browser bruger du?
Mozilla v5
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• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks • Hvilken browser bruger du?
Mozilla v5
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• Hvad blev der vist på skærmen, da du blev blokeret (Blank skærm? Noget af spilbrugerfladen? Fejlmeddelelse?)
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks • Hvilken browser bruger du?
Mozilla v5
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• Hvilken del af reglerne blev ikke respekteret ved BGA-tilpasningen
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks -
• Er regel-brudddet synligt i e
• Hvilken browser bruger du?
Mozilla v5
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• Hvad var den spilhandling du ønskede at udføre?
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks -
• Hvad forsøgte du at gøre for at udløse denne spilhandling?
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• Hvad skete der, da du forsøgre at gøre dette (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Mozilla v5
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• I hvilket stadie af spillet opstod problemet (hvad var den daværende spilinstruktion)?
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks -
• Hvad skete der, da du forsøgte at udføre denne spilhandling (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Mozilla v5
-
• Venligst beskriv display problemet. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks • Hvilken browser bruger du?
Mozilla v5
-
• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
• Hvilken browser bruger du?
Mozilla v5
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
It would be a quite basic but very useful function in turn based mode to got highligh of last opponent move (just a one pixel yellow or white outline).
Thanks • Hvilken browser bruger du?
Mozilla v5
Rapporthistorik
Beyond the impracticality of move indicators in Fractal, games are supposed to be intellectually challenging. In connection games, you have to take a moment to identify the critical area (or areas) which probably, but not necessarily, relates to your opponent's last move.
I agree with statistical information being provided off to the side, like the distance to finish in Backgammon. This saves you from the thoughtless, mundane, time consuming process of counting and summing. But making the thought process a tiny bit easier by spoon feeding players with last move indicators seems misguided to me.
You have to evaluate the whole board anyway, knowing or not knowing the last move. I'm playing turn based Fractal, and it only takes me a couple seconds of evaluating the position to notice the critical zone where the last move was most likely made.
Installing a last move indicator is the most frequent request I get. And I do recognize argument in favor of them. Players are used to having them. They give a feeling of presence and engagement.
But considering the overall cost and benefit, I just don't like last move indicators. Whatever value may be afforded by them doesn't justify adding potentially confusing (when used in combination with next move indicators), unsightly visual clutter directly onto the playing area. At least not to me. I don't even want last move indicators as an option. Spoiling the visual aesthetic with something that's non-essential, unnecessary, and ultimately not very useful or helpful is not an option in my game programs.
I also find the beautiful background images to be a total distraction. I would give a chance to play with good old red-blue colours and you can direct people to a site to show the images in a better way. I accept the fact that some people can appreciate cows while playing a game but that's not true for everyone.
Another thing is: I didn't find an option to help understand the coordinate systems.
Would it also be possible to have a zoom functions? (I couldn't find it) It is hard to click on the smaller cells.
If it is not possible, then i would add an optional confirmation button because the possibility of a misclick here is amazingly high.
Every game here has a designer, an artist, and a developer. For my games, I am all three. The artwork you see is how I chose to represent Fractal. I've received a lot of compliments on the artwork. Yours is the first complaint. If I had to change a game's artwork every time someone didn't like it, it would never end.
Part of playing board games is focusing and tuning out distractions. It's hard for me to imagine how little tiny cows on some of the large tiles would be a "total distraction". But if they are, your opponent has the same distraction you have. So it's a fair game.
There is no coordinate system, except for the arcane, arbitrary cell numbering system I used in the program. Finely scaled coordinates outside the board wouldn't extend to the tiny cells in the middle. User coordinates wouldn't be practical. For simple connection games like Fractal though, coordinates and last move indicators aren't really necessary, as I also explained in detail above.
File Fractal under "It is what it is." No other game site has Fractal, so if you want to play it, you'll have to accept it as it is here. Actually, another site did add Fractal recently, which I reference on my website. But it's nowhere near as fully featured as Board Game Arena.
I have no idea how to install a zoom function, but It sounds ominously like work. Fortunately, your cellphone already has a zoom function, and the board is big enough on a computer monitor to accommodate accurate mouse clicks.
I dislike confirm buttons. So that also won't be happening.
I put a lot of work into Fractal. Much more than my other programs, both in the artwork and the coding. Now I'm done. Unless there's something really pressing, I won't be returning to Fractal.
Thanks for voicing your opinion though.
Tilføj noget til denne rapport
- Et andet bord-ID / træk ID
- Løste F5 problemet?
- Skete problemet flere gange? Hver gang? Tilfældigt?
- Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
