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Onitama rapporterer
#65868: "Replay crashes when game is switched mid-game from Real Time to Turn-Based"
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In Onitama, when the game is switched mid-game to Turn-Based, it leads to the replay feature crashing after that point, making it impossible to watch a full replay of the game.
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Note that this bug has been extensively exploited by Sussuarana Onitama when he plays against Flower0414, to cover his tracks: I found a few instances (#270815964 & #265245393) where Flower concedes the game while in a clearly advantageous position (in these two examples Flower would win the game in the next move!), to preserve Sussuarana’s ELO rating! This leads to a rating inflation of at least 40 points, and it is cheating!!! Unfortunately, it is not the only type of cheating from Sussuarana either: see reports #71229 & #72105, it is clearly detailed there how he used a secondary account (Kramfish) to boost his ELO even further, how he blocked players to manipulate the Arena matchmaking algorithm in his favor, etc.
Because of Sussuarana’s clearly calculating and malicious exploitation of this replay bug with Flower (at the time I checked, they had used it in 18 out of their last 20 games — 90%!!!), analyzing more games between them becomes extremely difficult because few replays are available and the game notation is sometimes ambiguous. This makes it nearly impossible to determine the full extent of the cheating between Sussuarana and Flower — and evaluate the full ELO inflation resulting from it.
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Suggestion: in the replay log, also indicate the starting square of a pawn, not just the landing square: this would remove all ambiguity and make the games at least replayable on a board even if the replay feature is crashed!• Hvilken browser bruger du?
Safari v15.5
Rapporthistorik
FHenker • Fejlen er ikke blevet reproduceret af udviklere endnu:
10. jun 2022 7:58 • For more table ID’s, I recommend that you check the games played between Sussuarana Onitama and Flower0414 — they exploit this bug so often that you will find plenty of examples of it: when I last checked they had used it 18 times in their last 20 games!!!
And yes, the bug occurs EVERY time that a game is switched mid-game from real time to turn based.
And yes, the bug occurs EVERY time that a game is switched mid-game from real time to turn based.
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