#68605: "Wrong distribution of Minefields at HELLFIRE PASS scenario - Maybe for all MED THEATRE scenarios"
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Vær sød at undersøge, om der allerede er sendt en besked om emnet
Hvis ja, venligst STEM for denne rapport. Rapporter med flest stemmer er dem der får PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljeret beskrivelse
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• Venligst kopier/indsæt fejlmeddelelsen du ser på din skærm, hvis der er en.
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box -
• Venligst forklar hvad du ønsker at gøre, hvad du gjorde og hvad der skete
End of the game - all possible minefields are visible and costed me victory :-)
• Hvilken browser bruger du?
Google Chrome v102
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• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
End of the game - all possible minefields are visible and costed me victory :-)
• Hvilken browser bruger du?
Google Chrome v102
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• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box • Hvilken browser bruger du?
Google Chrome v102
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• Hvad blev der vist på skærmen, da du blev blokeret (Blank skærm? Noget af spilbrugerfladen? Fejlmeddelelse?)
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box • Hvilken browser bruger du?
Google Chrome v102
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• Hvilken del af reglerne blev ikke respekteret ved BGA-tilpasningen
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box -
• Er regel-brudddet synligt i e
End of the game - all possible minefields are visible and costed me victory :-)
• Hvilken browser bruger du?
Google Chrome v102
-
• Hvad var den spilhandling du ønskede at udføre?
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box -
• Hvad forsøgte du at gøre for at udløse denne spilhandling?
End of the game - all possible minefields are visible and costed me victory :-)
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• Hvad skete der, da du forsøgre at gøre dette (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Google Chrome v102
-
• I hvilket stadie af spillet opstod problemet (hvad var den daværende spilinstruktion)?
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box -
• Hvad skete der, da du forsøgte at udføre denne spilhandling (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
End of the game - all possible minefields are visible and costed me victory :-)
• Hvilken browser bruger du?
Google Chrome v102
-
• Venligst beskriv display problemet. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box • Hvilken browser bruger du?
Google Chrome v102
-
• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
End of the game - all possible minefields are visible and costed me victory :-)
• Hvilken browser bruger du?
Google Chrome v102
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box • Hvilken browser bruger du?
Google Chrome v102
Rapporthistorik
every expansion comes with different minefield counters
I believe you start with the Terrain Pack of 10 minefields (0 x3, 1 x2, 2 x2, 3 x2, 4x1) then add the theater's minefields, then from that pool pick the number of mines needed.
So Hellfire Pass is the Med theater: Mediterranean 1 x1 2 x2 3 x1 4 x1, which means there's a pool of:
0 x3
1 x3
2 x4
3 x3
4 x2
Hellfire Pass requires 7 mines which get pulled from those 15. Is that how it's implemented here? I have no idea but have not noticed any irregularities when playing or in the replay of your game...
I just want to avoid that you could ran into two 4s minefields. That no fun to play. I also started a thread on the BGG about that topic, because the rules say nothing (not even about the components in the expansion)
If you want I can try to reach Richard Borg (I know him personally) ...
www.daysofwonder.com/fr/msg/?goto=236850#msg_236850
vous y trouverez notamment le détail des mines contenues dans les différentes extensions de Mémoire 44.
Nota : j'écris en français, car la page en lien est en français.
Me and my good friend Clexton27 tested deliberately the mine fields to see if they worked out correctly.
First the mines near Tobruk where played ok if a German unit stepped on them they revealed and dices where rolled, However in the return game the values where exactly the same in the same hex
The mines at Bir El Gobi if a British unit entered disappeared with no dices rolled, A German unit did not trigger the mine which is correct.
The mines at Sidi Omar if a British unit entered disappeared with no dices rolled, A German unit did not trigger the mine which is correct.
The mines could never be all 0 mines.
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Tilføj noget til denne rapport
- Et andet bord-ID / træk ID
- Løste F5 problemet?
- Skete problemet flere gange? Hver gang? Tilfældigt?
- Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
