#69960: "See the turn order of where the cards go"
Hvad handler denne rapport om?
Hvad skete der? Vær venlig og vælg nedenunder
Hvad skete der? Vær venlig og vælg nedenunder
Vær sød at undersøge, om der allerede er sendt en besked om emnet
Hvis ja, venligst STEM for denne rapport. Rapporter med flest stemmer er dem der får PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljeret beskrivelse
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• Venligst kopier/indsæt fejlmeddelelsen du ser på din skærm, hvis der er en.
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. -
• Venligst forklar hvad du ønsker at gøre, hvad du gjorde og hvad der skete
• Hvilken browser bruger du?
Google Chrome v104
-
• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
• Hvilken browser bruger du?
Google Chrome v104
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. • Hvilken browser bruger du?
Google Chrome v104
-
• Hvad blev der vist på skærmen, da du blev blokeret (Blank skærm? Noget af spilbrugerfladen? Fejlmeddelelse?)
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. • Hvilken browser bruger du?
Google Chrome v104
-
• Hvilken del af reglerne blev ikke respekteret ved BGA-tilpasningen
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. -
• Er regel-brudddet synligt i e
• Hvilken browser bruger du?
Google Chrome v104
-
• Hvad var den spilhandling du ønskede at udføre?
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. -
• Hvad forsøgte du at gøre for at udløse denne spilhandling?
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• Hvad skete der, da du forsøgre at gøre dette (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Google Chrome v104
-
• I hvilket stadie af spillet opstod problemet (hvad var den daværende spilinstruktion)?
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. -
• Hvad skete der, da du forsøgte at udføre denne spilhandling (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Google Chrome v104
-
• Venligst beskriv display problemet. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. • Hvilken browser bruger du?
Google Chrome v104
-
• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
• Hvilken browser bruger du?
Google Chrome v104
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
In real life, you see where the hands of cards go. In this implementation, you only see who you're giving it to. You don't even know who's giving you their cards in the first round. In a 5 player game, it's even more confusing.
Other drafting games on BGA like Boomerang or Sushi Go! feature this information at the top like :
Receiving cards from: A --------YOUR HAND------- Giving cards to: B
In BGA's 7 Wonders, you literally see the table so you know who's neighbours with whom. It is visual and is very useful to the gameplay. You can tell "Oh, this person next to my neighbour is going war so I will give my neighbour a shield so they will play that instead of that" etc.
It is a piece of information that matters a lot in this game, like I could want to potentially hate draft a person seeing they're going for a specific build. If I know 2 other people will see this hand before them, then I can assume they might take the card instead of me. It is something that is done easily in real life. You glance at the table and know how far away you are from the one player that really needs xyz card.
I noticed this with 4p but now I've started a 5p game, it is even more confusing and I am not sure where all the hands are. • Hvilken browser bruger du?
Google Chrome v104
Rapporthistorik
When you start a new round, these arrows go in the other direction.
I would suggest that atm, we have a little chart with the names of the players and if you click on it, you can see their board. These are not in order (for example, in my 5p game, the name next to mine is sorryimlikethis but I'm actually giving to Sirhk).
I would propose to put them in proper order and show and arrow from left to right or right to left depending on the round.
Round 1 & 3: ME > Player 2 > Player 3 > Player 4 > Player 5 > /// VIEW ALL
Round 2 & 4: ME < Player 2 < Player 3 < Player 4 < Player 5 < /// VIEW ALL
With still the information at the top saying "Giving cards to XYZ"
Tilføj noget til denne rapport
- Et andet bord-ID / træk ID
- Løste F5 problemet?
- Skete problemet flere gange? Hver gang? Tilfældigt?
- Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
