#73752: "Movement options may not be visible due to terrain / ships"
Hvad handler denne rapport om?
Hvad skete der? Vær venlig og vælg nedenunder
Hvad skete der? Vær venlig og vælg nedenunder
Vær sød at undersøge, om der allerede er sendt en besked om emnet
Hvis ja, venligst STEM for denne rapport. Rapporter med flest stemmer er dem der får PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Detaljeret beskrivelse
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• Venligst kopier/indsæt fejlmeddelelsen du ser på din skærm, hvis der er en.
When you activate a ship, in order to move it, you highlight the hexes to which you are allowed to move by changing the background color of those hexes.
Normally, this is just fine, but if any of those hexes are occupied by either terrain (e.g. a nebula) or a ship, then it not possible to see that they are highlighted. I would propose a less 'subtle' highlighting. For example by putting a bold yellow line around those hexes. -
• Venligst forklar hvad du ønsker at gøre, hvad du gjorde og hvad der skete
• Hvilken browser bruger du?
Google Chrome v106
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• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
When you activate a ship, in order to move it, you highlight the hexes to which you are allowed to move by changing the background color of those hexes.
Normally, this is just fine, but if any of those hexes are occupied by either terrain (e.g. a nebula) or a ship, then it not possible to see that they are highlighted. I would propose a less 'subtle' highlighting. For example by putting a bold yellow line around those hexes. -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
• Hvilken browser bruger du?
Google Chrome v106
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
When you activate a ship, in order to move it, you highlight the hexes to which you are allowed to move by changing the background color of those hexes.
Normally, this is just fine, but if any of those hexes are occupied by either terrain (e.g. a nebula) or a ship, then it not possible to see that they are highlighted. I would propose a less 'subtle' highlighting. For example by putting a bold yellow line around those hexes. • Hvilken browser bruger du?
Google Chrome v106
-
• Hvad blev der vist på skærmen, da du blev blokeret (Blank skærm? Noget af spilbrugerfladen? Fejlmeddelelse?)
When you activate a ship, in order to move it, you highlight the hexes to which you are allowed to move by changing the background color of those hexes.
Normally, this is just fine, but if any of those hexes are occupied by either terrain (e.g. a nebula) or a ship, then it not possible to see that they are highlighted. I would propose a less 'subtle' highlighting. For example by putting a bold yellow line around those hexes. • Hvilken browser bruger du?
Google Chrome v106
-
• Hvilken del af reglerne blev ikke respekteret ved BGA-tilpasningen
When you activate a ship, in order to move it, you highlight the hexes to which you are allowed to move by changing the background color of those hexes.
Normally, this is just fine, but if any of those hexes are occupied by either terrain (e.g. a nebula) or a ship, then it not possible to see that they are highlighted. I would propose a less 'subtle' highlighting. For example by putting a bold yellow line around those hexes. -
• Er regel-brudddet synligt i e
• Hvilken browser bruger du?
Google Chrome v106
-
• Hvad var den spilhandling du ønskede at udføre?
When you activate a ship, in order to move it, you highlight the hexes to which you are allowed to move by changing the background color of those hexes.
Normally, this is just fine, but if any of those hexes are occupied by either terrain (e.g. a nebula) or a ship, then it not possible to see that they are highlighted. I would propose a less 'subtle' highlighting. For example by putting a bold yellow line around those hexes. -
• Hvad forsøgte du at gøre for at udløse denne spilhandling?
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• Hvad skete der, da du forsøgre at gøre dette (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Google Chrome v106
-
• I hvilket stadie af spillet opstod problemet (hvad var den daværende spilinstruktion)?
When you activate a ship, in order to move it, you highlight the hexes to which you are allowed to move by changing the background color of those hexes.
Normally, this is just fine, but if any of those hexes are occupied by either terrain (e.g. a nebula) or a ship, then it not possible to see that they are highlighted. I would propose a less 'subtle' highlighting. For example by putting a bold yellow line around those hexes. -
• Hvad skete der, da du forsøgte at udføre denne spilhandling (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Google Chrome v106
-
• Venligst beskriv display problemet. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
When you activate a ship, in order to move it, you highlight the hexes to which you are allowed to move by changing the background color of those hexes.
Normally, this is just fine, but if any of those hexes are occupied by either terrain (e.g. a nebula) or a ship, then it not possible to see that they are highlighted. I would propose a less 'subtle' highlighting. For example by putting a bold yellow line around those hexes. • Hvilken browser bruger du?
Google Chrome v106
-
• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
When you activate a ship, in order to move it, you highlight the hexes to which you are allowed to move by changing the background color of those hexes.
Normally, this is just fine, but if any of those hexes are occupied by either terrain (e.g. a nebula) or a ship, then it not possible to see that they are highlighted. I would propose a less 'subtle' highlighting. For example by putting a bold yellow line around those hexes. -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
• Hvilken browser bruger du?
Google Chrome v106
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
When you activate a ship, in order to move it, you highlight the hexes to which you are allowed to move by changing the background color of those hexes.
Normally, this is just fine, but if any of those hexes are occupied by either terrain (e.g. a nebula) or a ship, then it not possible to see that they are highlighted. I would propose a less 'subtle' highlighting. For example by putting a bold yellow line around those hexes. • Hvilken browser bruger du?
Google Chrome v106
Rapporthistorik
Actually, it was just marked by a Turn marker and with one of my ships immediately in front of his ship, which means the highlight of his only move option was hidden by my ship.
2. It does not work for new players - to whom it is most important.
(and transparent ships look really weird. :-) )
For those reasons, I would argue that this is not a solution to the problem.
Isn't it intimidating to see the Dreadnoughts overflowing their hexes?
Tilføj noget til denne rapport
- Et andet bord-ID / træk ID
- Løste F5 problemet?
- Skete problemet flere gange? Hver gang? Tilfældigt?
- Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
