#96764: " Endgame : count the points of each scroll (better visibility than displaying the winner directly)"
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Hvis ja, venligst STEM for denne rapport. Rapporter med flest stemmer er dem der får PRIORITET!
| # | Status | Votes | Game | Type | Title | Last update |
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Detaljeret beskrivelse
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• Venligst kopier/indsæt fejlmeddelelsen du ser på din skærm, hvis der er en.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• Venligst forklar hvad du ønsker at gøre, hvad du gjorde og hvad der skete
• Hvilken browser bruger du?
Mozilla v5
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• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
• Hvilken browser bruger du?
Mozilla v5
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. • Hvilken browser bruger du?
Mozilla v5
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• Hvad blev der vist på skærmen, da du blev blokeret (Blank skærm? Noget af spilbrugerfladen? Fejlmeddelelse?)
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. • Hvilken browser bruger du?
Mozilla v5
-
• Hvilken del af reglerne blev ikke respekteret ved BGA-tilpasningen
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• Er regel-brudddet synligt i e
• Hvilken browser bruger du?
Mozilla v5
-
• Hvad var den spilhandling du ønskede at udføre?
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• Hvad forsøgte du at gøre for at udløse denne spilhandling?
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• Hvad skete der, da du forsøgre at gøre dette (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Mozilla v5
-
• I hvilket stadie af spillet opstod problemet (hvad var den daværende spilinstruktion)?
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• Hvad skete der, da du forsøgte at udføre denne spilhandling (fejlmeddelelse, meddelelsesstatusbjælke, ...)?
• Hvilken browser bruger du?
Mozilla v5
-
• Venligst beskriv display problemet. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. • Hvilken browser bruger du?
Mozilla v5
-
• Venligst kopier/indsæt tekst vist på engelsk i stedet for dit sprog. Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. -
• er der adgang til denne tekst i oversættelsessystem? Hvis ja, er det blevet oversat inden for 24 timer?
• Hvilken browser bruger du?
Mozilla v5
-
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
End of the game : it would be necessary to animate the counting of points for each scroll and each players.
1) Better visibility. How did the player earn the points? What mission did he complete? What mission did he miss?
2) It Is more fun to see the points increase (rather than displaying the winner directly). There is suspense when counting the points.
Other games have nice endgame animations:
- Dice Forge
- The board game Les Aventuriers du Rail
- 7 wonders
- 7 wonders Duel
Thank you. • Hvilken browser bruger du?
Mozilla v5
Rapporthistorik
Thanks for the suggestions.
In terms of #2 - I must admit I'm not personally a fan of the "animated" approach (for example, I dislike it a lot in Dice Forge as I feel it slows things down a lot) but will consider it if this gets a few upvotes.
In terms of #1 - can I please check that you ARE seeing the scoreboards under "Final Situation" (and not just looking at the stats in "Game results"). This does provide a full breakdown of "How did the player earn the points? What missions did they complete? What missions did they miss?". Is there something missing from that screen that you feel needs improvement or clarity?
Cheers!
BARONFRASER
Yes, I saw the dashboards under "Final situation".
Dice Forge animations can be too slow. But an animation of a few seconds would make for a less abrupt and more enjoyable endgame. Look at this example with "7 Duel Wonders": drive.google.com/file/d/1cHrUHgXEB3NL7n4fgEJnYtY7SorK7kd4/view.
Could there be something similar in few seconds ? (e.g.: one row for points for rounds 1, 2, 3, 4, Treasures, and Mission, then total). This will be even more valuable with the future extension on BGA.
Thank you for this game: it is very well coded and very pleasant to play!
I eagerly await the extension! :)
Best regards
Tilføj noget til denne rapport
- Et andet bord-ID / træk ID
- Løste F5 problemet?
- Skete problemet flere gange? Hver gang? Tilfældigt?
- Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.
