Overview
Combine cards to make whole numbers e.g. 5-2-8 is 852, and play the highest value combos in order to empty your hand the fastest.
Gameplay
Each player start with 9 cards.
The first player plays 1 card. Following players can play 1 or more cards, or pass.
- The value of the card(s) played must be greater than what is already on the table.
- Values of multiple cards are combined in such a way to form a whole number of the highest value possible (e.g. 3 and 4 make 43).
- You can play the same quantity of cards as previously played, or exactly 1 more.
- If you play more than one card, they must all be of the same numeral or same suit (e.g. 888 or blue 5-3-1).
- Once you have played, take one of the cards from the play you just defeated into your hand and discard the rest.
If you cannot or do not wish to play, you pass for now, but you still get a turn when it comes back to you again.
Round End
If all other players pass, you win the round and become the first player. Clear the area.
Hand End
If you start the round, and all cards in your hand are the same suit or value, you can play your whole hand instead of just one card and end the hand. Otherwise, when a player empties their hand the Hand is over.
Everyone gains 1 point per card still in their hand when this is triggered - Be mindful that on the BGA adaptation, you lose points instead of gaining them.
Game End
Depending on the length of the game, the game ends when a player reaches or exceeds 10/15/20 points. When that happens, the player with the fewest points wins.
Variants
Grumpy Goat
- 1 Grumpy Goat is shuffled into the deck.
- The Grumpy Goat is treated as a 0 of any color.
- If you have the Grumpy Goat in your hand at the end of a hand, you receive 5 points.