You and your friends have given each other a challenge: you each have seven days to do the best tour of Canada. Pack your bags, because your journey begins!
In Quadrata Canada, you will have to visit Destinations by multiplying 2 of the tokens you have drawn from your bag. As you travel, you can upgrade your bag and earn Trophies by exploring Destinations of the same colour. You can also receive bonuses by visiting Destinations close to each other.
The player with the most points at the end of 7 days (rounds) will be the winner!
How to get points?
There are five ways to gain points:
• Visited Destinations give between 2 and 5 points.
• Taxis give between 0 and 3 points.
• Removed Trains give 1 point.
• Each Airplane collected gives 0.5 points.
• Trophies give between 2 and 3 points.
A PLAYER TURN
A player’s turn consists of four steps.
Step 1: Replace one Destination card (optional)
At the beginning of your turn, you may discard one of the four Destinations from the centre. This action is optional.
Step 2: Visit a new Destination
On your turn, you can visit only one of the following Destinations:
1) One of the 4 Destinations in the centre of the table;
2) The Destination on top of the discard pile;
3) A Destination in your reservation area (see "Book a Destination").
To do this, you must obtain one of the four numbers surrounded by a frame indicated on a Destination by multiplying 2 tokens of your choice from your movement area.
If it's your turn and you can't visit a Destination, circle the next available Taxi on your Taxi board instead.
Each player can only visit each province or territory once.
Path bonus
If the Destination you just visited allows you to continue along the path (in dotted lines) from one or two other Destinations already visited, you will get a path bonus for each new connection.
For example, if you had previously visited Alberta and Manitoba, when you visit Saskatchewan, you can take 2 path bonuses. Later in the game, if you visit Ontario, you can take another path bonus.
The path bonuses give you a choice between getting a Train or a new Taxi.
Colour bonus
If you score points for a Destination in the same colour as one or more other Destinations you previously visited, you get a Black Airplane from the reserve to your resting area.
For example, if you visit New Brunswick (purple) and you had previously visited Nunavut (purple), you get a Black Airplane.
It is possible to gain multiple bonuses by visiting one Destination.
Airplanes
An Airplane (Coloured or Black) is used in the same way as the other tokens, but it has a value between 1 and 12. You decide the value you want to give it each time you use it.
The Airplanes in the reserve are limited in number. Once all of them have been taken by the players, it is no longer possible to benefit from the colour bonus for the rest of the game.
Trains
Getting a Train allows you to remove one Train tile from your board. For the rest of the game, you will have an additional token on the space that is freed up when drawing tokens. Each Train is worth 1 point at the end of the game.
Note: A player may only take the Train bonus twice during a game.
Taxis
How to get Taxis
All players will get their first Taxi on day 1 of the trip. The other way to get Taxis is by getting a path bonus.
When you get a Taxi, the game will indicate it on your Taxi board by circling the next available Taxi.
How to Use Taxis
When you visit a Destination, you can use one or more of your Taxis to modify the outcome of a multiplication.
For example, with tokens 3 and 4 (result = 12), you could choose a Destination that requires a 14 to be visited.
To use a Taxi, place an X on the Taxi bonus you wish to use. Immediately apply the chosen Taxi bonus.
You can use a Taxi during the turn you receive it or during one of your following turns. You can also use multiple Taxis in the same turn to create advantageous combinations.
Each square is worth 1 or 2 points, make sure to use the right Taxis!
If you have any unused Taxis at the end of the game, you won't get the bonuses, but you will still score their points.
Win a Trophy
The first player who has visited all Destinations of the same colour get the Trophy of that colour. Additionally, the first player who has visited a Destination of each colour (all 4) get the multicoloured Trophy. These Trophies give 2 points at the end of the game (3 points for the purple Trophy).
Step 3: Book a Destination
You can take ONE of the following Destinations:
1) One of the 4 Destinations in the centre of the table;
2) The Destination on top of the discard pile.
Then place it in your reservation area.
Only one Destination can be in your reservation area. If you already have a reservation, it will be returned to the discard pile.
You may only book one Destination per turn.
Step 4: Rest
Among the remaining movement tokens, you can keep the ones of your choice and send the others to your resting area.
When the last player has finished their turn, a new day begins
END OF THE GAME
The game end after the 7th day.