*It's been a rough year.
*For everyone, worldwide. And it still is.
During this strange time we welcomed more and more players from all around the globe, more developers, more publishers and, overall, more games.
We would like to send our warmest thanks to all of our Premium users: you're not only helping support the infrastructure, but also publishers and game designers from anywhere in the world.
Also, we received many emails telling us about how Board Game Arena helped many people stay sane while in lock-down. To play with friends, family, relatives...
*We keep thinking about all of these messages. And we're thankful to all of the people helping us in here.
It's also a curious time, since having close to **5M player accounts **on BGA isn't something easy to manage. But our small team is on it, 24h a day, 7 days a week, to keep things as enjoyable as we can.
We're improving, tinkering, ding-a-ling every part of the website.
It's not perfect, but we try to improve it: next year could bring some new things to BGA, and a lot of improvements are in progress.
We expect you to be able to witness and enjoy all of this next year.
**But for now, we're close to end this one, since tomorrow we'll be in December.
**
As the year was hard, we wanted to thank you for playing on BGA and supporting us.
We have more publishers joining BGA every day, as well as developers.
And we just can't keep the usual Wednesday Release schedule.
Not that we're missing games, but actually the opposite: we have a lot, and we need to release more of them!
That's why we came up with a simple idea: Like an advent calendar, let's make this one an
"OPUS MAGNUM CALENDAR".
Opus Magnum is Latin for Masterpiece. Could also be used as "Work well done".
We pushed our team to the limit, with the help of our developers, to bring you a special FULL month of NEW games.
How ?
Starting from today, you might have seen a new block below the headline blocks on our home page:
A December 2020 Calendar.
Each days of December, you'll be able to click the daily gift that will show you our release of the day.
Yes.
ONE New Game Release EACH DAY. For 31 Days.
That's 31 Games for December.
From classics to novelties, indies to famous titles, you'll have a new game to discover each time the moon rises (on Paris time).
You'll be able to click on the calendar to see the new games, and you'll also be able to find the releases listed in this post.
But we added a small feature on the calendar: if you come each day to click on the daily gift, you'll get a Trophy as a reward depending on how many days you were able to do so in a row.
That's a way for us to know what has been seen, what has been clicked, and a way to know if that kind of idea can be used on front page to offer more things, later.
*So, for now, here are the games released (the list will be updated daily):
1st December release:
Thurn & Taxis, 2006 Spiel des Jahres, designed by
Andreas Seyfarth & Karen Seyfarth and developed for BGA by Volker78 & tutchek
2nd December release:
Welcome to AND Welcome to VEGAS, designed by
Alexis Allard & Benoît Tupin and developed for BGA by Tisaac & JustinFernal
3rd December release:
99, from
public domain and developed for BGA by QuasarDuke
4th December release:
Flaming Pyramids, designed by
Norbert Abel and developed for BGA by DrNob
5th December release:
Small Islands, designed by
Alexis Allard and developed for BGA by Galeelox
6th December release:
Map Maker, designed by
Louis Lafair, Joshua Lafair, Becca Lafair and developed for BGA by gkz
7th December release:
Solo Whist, from
Public Domain and developed for BGA by Jimblefredberry
8th December release:
Kami, adapted from
Goïta Shogi and developed for BGA by LeSteffen
9th December release:
Luxor, from
Rüdiger Dorn and developed for BGA by Cpasbanal
10th December release:
Hungarian Tarokk, from
Public Domain and developed for BGA by LaszloK
11th December release:
Cacao, from
Phil Walker-Harding and developed for BGA by ExtraPaul
12th December release:
Piraten Kapern, from
Haim Shafir and developed for BGA by VinceS
13th December release:
Off the Rails, from
Andrew Platt, Stuart Platt and developed for BGA by paramesis
14th December release:
Connect 6, from
Professor I-Chen Wu and developed for BGA by VinceS
15th December release:
Spades, from
Public Domain and developed for BGA by VinceS
16th December release:
Saint Petersbug, from
Bernd Brunnhofer and developed for BGA by Marcuda
17th December release:
Cribbage, from
Sir John Suckling and developed for BGA by MikeIsHere
18th December release:
Yokai, from
Julien Griffon and developed for BGA by Galeelox
19th December release:
Quantik, from
Nouri Khalifa and developed for BGA by lyconide
20th December release:
Nanga Parbat, from
Steve Finn and developed for BGA by jonsmiley
21th December release:
Oh-Seven, from
Alex Weldon and developed for BGA by Xom
22th December release:
Bandido, from
Martin Nedergaard Andersen and developed for BGA by Harkle & ophelopède
23th December release:
Concept, from
Gaëtan Beaujannot & Alain Rivollet and developed for BGA by Tisaac
24th December release:
Haiclue, from
Will Leaf and developed for BGA by Volker78
25th December release:
Via Magica, from
Paolo Mori and developed for BGA by CuriousTerran
26th December release:
Martian Dice, from
Scott Almes and developed for BGA by KuWizard
27th December release:
Dungeon Roll, from
Chris Darden and developed for BGA by MGoulet
28th December release:
Con Sonar!, from
Christian Boutin and developed for BGA by Feunisher
29th December release:
Big Time Soccer, from
Andrew S. Fischer and developed for BGA by DrKarotte
30th December release:
Forbidden Island, from
Matt Leacock and developed for BGA by jeffdi
31th December release:
Klaverjassen, a popular traditional four player trick-tacking card game in the Netherlands,
developed for BGA by wolmot.
Please don't forget that you can report any issues or bugs through our BUG REPORT form, at the bottom of the website. You'll get in touch directly with the developers and that way, they can fix issues quickly. But don't forget to read the games rules before 😉
We're really waiting on your feedback about this special event, that is a way to thank all of our members who are making BGA the world's #1 place to play boardgames.
If you want to help furthermore publishers and game designers, don't forget that you can also buy the real games from many shops around the world, in your area. If you enjoy them, that's also a good way to reward them.
*We would like to thanks all our partners for their efforts during this year.
The best is yet to come.
And next year, we're expecting to continue offering you the best we can.
Take care and... play fair!*
Ian, Greg, Emmanuel and Jurica.
BGA Team.
Opus Magnum december: Lad os afslutte dette år smukt sammen.
Det har været et hårdt år.
For alle, over hele verden.
Og det er det stadig.
I løbet af denne mærkelige tid bød vi flere og flere spillere fra hele verden velkommen, flere udviklere, flere udgivere og samlet set flere spil.
Vi vil gerne sende vores varmeste tak til alle vores Premium-brugere: du hjælper ikke kun med at støtte infrastrukturen, men også udgivere og spildesignere fra hvor som helst i verden.
Vi modtog også mange e-mails, der fortalte os, hvordan Board Game Arena hjalp mange mennesker med at holde sig rolige, mens de var i isolation
At spille med venner, familie, slægtninge ...
Vi tænker hele tiden på alle disse beskeder.
Og vi er taknemmelige for alle de mennesker, der hjælper os herinde.
Det er også en mærkelig tid, da det ikke er let at administrere at have tæt på 5 millioner spillerkonti på BGA.
Men vores lille hold er på opgaven 24 timer i døgnet, 7 dage om ugen, for at holde tingene så behagelige som muligt.
Vi forbedrer, fikser, dingelinger hver del af hjemmesiden.
Det er ikke perfekt, men vi prøver at forbedre det: næste år kan bringe nogle nye ting til BGA, og mange forbedringer er i gang.
Vi forventer, at du kan være vidne til og nyde alt dette næste år.
Men for øjeblikket er vi tæt på at afslutte denne besked, da det i morgen er december.
Da året var hårdt, ville vi gerne takke dig for at spille på BGA og støtte os.
Vi har flere udgivere, der slutter sig til BGA hver dag, samt udviklere.
Og vi kan bare ikke holde den sædvanlige udgivelsesplan på hver onsdag.
Ikke at vi mangler spil, men faktisk det modsatte: vi har masser, og vi er nødt til at frigive flere af dem!
Derfor kom vi på en enkel idé: Lad os som en julekalender gøre denne til en
"OPUS MAGNUMKALENDER".
Opus Magnum er latin for mesterværk.
Kan også bruges som "Godt udført arbejde".
Vi pressede vores team til det yderste med hjælp fra vores udviklere for at give dig en speciel HEL måned med NYE spil.
Hvordan ?
Fra i dag har du muligvis set en ny blok under overskriftsblokkene på vores startside:
En december 2020 kalender.
Hver dag i december kan du klikke på den daglige gave, der viser dig vores udgivelse på dagen.
Ja.
ÉN ny udgivelse af spil HVER DAG. I 31 dage.
Det er 31 spil i december.
Fra klassikere til nyheder, indiespil til kendte titler, har du et nyt spil at opdage, hver gang månen står op (på Paris-tid).
Du kan klikke på kalenderen for at se de nye spil, og du vil også være i stand til at finde de udgivelser, der er anført i dette indlæg.
Men vi tilføjede en lille funktion i kalenderen: Hvis du kommer hver dag for at klikke på den daglige gave, får du et trofæ som belønning afhængigt af hvor mange dage du har kunnet gøre det i træk.
Det er en måde for os at vide, hvad der er set, hvad der er blevet klikket på, og en måde at vide, om den slags idé kan bruges på forsiden til at tilbyde flere ting senere.
Så ind til videre er her de frigivne spil (listen opdateres dagligt):
- december frigivelse:
Thurn & Taxis, 2006 Spiel des Jahres, designet af
Andreas Seyfarth & Karen Seyfarth og udviklet til BGA af Volker78 & tutchek - december frigivelse:
Welcome To... OG Welcome to New Vegas, designet af
Alexis Allard & Benoît Tupin og udviklet til BGA af Tisaac & JustinFernal - december udgivelse:
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Glem ikke, at du kan rapportere eventuelle problemer eller fejl via vores BUG REPORT- formular nederst på hjemmesiden. Du kommer i kontakt direkte med udviklerne, og på den måde kan de løse problemer hurtigt. Men glem ikke at læse spillereglerne først
Vi venter virkelig på din feedback om denne særlige begivenhed, det er en måde at takke alle vores medlemmer, der gør BGA til verdens bedste sted at spille brætspil.
Hvis du vil hjælpe yderligere udgivere og spildesignere, skal du ikke glemme, at du også kan købe de rigtige spil fra mange butikker rundt om i verden og i dit område. Hvis du nyder dem, er det også en god måde at belønne dem på.
Vi vil gerne takke alle vores partnere for deres indsats i løbet af dette år.
Det bedste er endnu ikke kommet.
Og næste år forventer vi at fortsætte med at tilbyde dig det bedste, vi kan.
Pas på og ... spil fair!
Ian, Greg, Emmanuel og Jurica.
BGA Team.