Hi-dilly-ho, neighborinos!
Saint Petersburg (or Sankt Petersburg in German) is a well-made success story above all. The game is based on what has made Alhambra, San Juan or other similar games successful: each player plays on their own with few interactions and neat components.
The game has won many awards, all around the world, and has been very popular amongst players ever since.
In Saint Petersburg, you're developing the city at the beginning of the 18th century, with craftsmen, constructions and nobles to manage. A true German-style game, i.e. mechanics are really the heart of the game.
The game is split into several rounds, each of which is composed of virtually similar phases, the cards changing for each phase.
Basically, you place cards face up on the board, and either buy one, take one from your hand (a reservation), put one from your hand on your own board, and pay the cost or pass. So 4 possible actions. Easy.
Except that, cards are rather expensive and money quickly becomes scarce. Knowing that for all similar cards the cost decreases, and that the remaining cards in the next round will cost one less. So the game holds a certain "push your luck" flavor: you buy right away, you reserve or you wait until it becomes cheaper.
Some cards will bring money, depending on the phase, and others will bring victory points. It's all about making the right investment choices at the right time.
In the end, the rules are extremely clear, well explained and very fluid. You don't have to wait between turns, even at 5 players.
You can give it a try here :
https://boardgamearena.com/gamepanel?ga ... petersburg
All our thanks go to Hans Im Gluck and to the game designer Bernd Brunnhofer, without forgetting of course to tip our hats to our developer Marcuda for the top-notch work he has done on this adaptation.
You'll probably enjoy the interesting mechanics, including playing by phases with different gains at the end of each one. The whole feel is very strategic, and the game will especially please analytical players.
It works like a card game, for lovers of management and calculation games.
And now, what else can we ding dong diddly do for you?
SAINT PETERSBURG: En klassiker i moderne brætspil siden 2004
Hej-dilli-ho, naboer!
Saint Petersburg (eller Sankt Petersborg på dansk) er frem for alt en velgjort succeshistorie.
Spillet er baseret på, hvad der har gjort Alhambra, San Juan eller andre lignende spil til succes: hver spiller spiller alene med få interaktioner og pæne komponenter.
Spillet har vundet mange priser overalt i verden og har siden da været meget populært blandt spillerne.
I Sankt Petersborg udvikler du byen i begyndelsen af det 18. århundrede ved at styre håndværkere, konstruktioner og adelige.
Et spil i ægte tysk stil, dvs.
mekanikken er virkelig hjertet i spillet.
Spillet er opdelt i flere runder, som hver består af næsten ens faser, hvor kortene skifter for hver fase.
Dybest set placerer du kort med billedsiden opad på brættet og enten køber et, tager et fra din hånd (en reservation), lægger et fra din hånd på dit eget bræt og betaler omkostningerne eller melder pas.
Så 4 mulige handlinger.
Nemt.
Bortset fra at kort er ret dyre, og penge bliver hurtigt knappe.
At vide, at prisen for alle lignende kort falder, og at de resterende kort i næste runde koster et mindre.
Så spillet har en bestemt "skub dit held" -smag: du køber med det samme, du reserverer, eller du venter, indtil det bliver billigere.
Nogle kort bringer penge afhængigt af fase, og andre bringer sejrspoint.
Det handler om at træffe de rigtige investeringsvalg på det rigtige tidspunkt.
I sidste ende er reglerne ekstremt klare, godt forklarede og meget flydende.
Du behøver ikke at vente mellem sving, selv ikke med 5 spillere.
Du kan prøve det her:
https://boardgamearena.com/gamepanel?ga ...
petersburg
Al vores tak går til Hans Im Gluck og til spildesigneren Bernd Brunnhofer uden at glemme selvfølgelig at vippe vores hatte til vores udvikler Marcuda for det førende arbejde, han har udført med denne tilpasning.
Du vil sandsynligvis nyde den interessante mekanik, herunder at spille i faser med forskellige gevinster i slutningen af hver enkelt.
Hele følelsen er meget strategisk, og spillet vil især behage analytiske spillere.
Det fungerer som et kortspil for elskere af ledelses- og beregningsspil.
Og hvad kan vi ellers ding diddly gøre for dig?