**One year since the successful Kickstarter campaign and a few awards nominations, it's time to release this game on BGA!
**
There is a lot to say about such a deep game, so why not check about this nicely detailed text from the publisher?
After the great Chicago Fire of 1871, the brave men and women of Chicago sought to rebuild their once-great city, and rebuild it they did. Over the next 60 years Chicago experienced an economic golden age, making such great progress that it hosted The World's Columbian Exposition in 1893, followed not long after by a celebration of its Century of Progress at The World's Fair in 1933.
Many of the household brands we've come to know and love today had their start in Chicago during this time period; Oscar Mayer, Kraft, Quaker Oats, Nabisco, Swift & Co, Armour & Co, Schwinn Bicycles, Charles Schwab, and many others made a home here in this tall, bold slugger.
In City of the Big Shoulders players take on the roles of entrepreneurs and investors seeking to rebuild Chicago into a city fit for the world stage. In this unique merger of 18xx-style stock manipulation mechanics with euro-style gameplay, players start companies, trade in shares, hire employees, equip their factories, produce goods and sell them to be delivered to homes across the midwest.
Although City of the Big Shoulders features a large amount of strategic depth and rewarding gameplay, it does so in a shorter timeline than is typical of most heavy economic games. Players play just five rounds (also known as decades) in about two and a half hours. Each decade consists of five unique phases: A stock phase where players can buy and sell stock; a building phase where players rebuild the city of Chicago, placing action spaces on the board; an action phase where companies send their partners to make deals across Chicago; an Operating Phase where companies buy resources, produce goods, and ship them out of Chicago; and finally a cleanup phase where the board is set up for the following decade. At the end of the fifth decade, the game ends. Players then exchange shares that they have purchased over the course of the game for cash, are rewarded for any of the public goals they have accomplished over the five decades of play, and tally their money to determine who is Chicago's greatest resident.
CoBS is not a small game, but you could discover that you just enjoy it exactly for what it is: a big game of stock exchange that is not so much about stock exchanges but about worker placement and a unique economic engine.
If you have a thing for that kind of game, we can only recommend you to follow this link, and see by yourself:
[https://boardgamearena.com/gamepanel?ga ... shoulders
](https://boardgamearena.com/gamepanel?game=cityofthebigshoulders)
Sure that Monday releases are not for the faint-hearted.
The BGA Team would like to thank Parallel Games, as well as Raymond Chandler III - the game designer- to let us bring this beautifully strong game on our platform.
All of the development has been done by ggohierroy, our devoted developer who did an incredible job bringing City of The Big Shoulders to you, for your enjoyment.
***Now is your time to rule Chicago!
"Chicago is a town, a city that doesn't ever have to measure itself against any other city. Other places have to measure themselves against it. It’s big, it’s outgoing, it’s tough, it’s opinionated, and everybody’s got a story." —Anthony Bourdain.
1871: City of the Big Shoulders - Chicago brænder ...
Et år efter den vellykkede Kickstarter-kampagne og et par prisnomineringer, er det tid til at frigive dette spil på BGA!
Der er meget at sige om et sådant dybt spil, så hvorfor ikke tjekke om denne pænt detaljerede tekst fra udgiveren?
Efter den store brand i Chicago i 1871 forsøgte de modige mænd og kvinder i Chicago at genopbygge deres engang store by og det var præcis hvad de gjorde.
I løbet af de næste 60 år oplevede Chicago en økonomisk gylden tidsalder, der gjorde så store fremskridt, at den var vært for verdens colombianske udstilling i 1893, efterfulgt ikke længe efter af en fejring af dets hundrede års fremskridt på verdensudstillingen i 1933.
Mange af de mærker, vi har lært at kende og elske i dag, startede i Chicago i denne periode; Oscar Mayer, Kraft, Quaker Oats, Nabisco, Swift & Co, Armor & Co, Schwinn Bicycles, Charles Schwab og mange andre lavede et hjem her i denne høje, dristige by.
I City of the Big Shoulders påtager spillerne sig rollen som iværksættere og investorer, der søger at genopbygge Chicago til en by, der passer til verdensscenen.
I denne unikke fusion af 18xx-stil aktiemanipulationsmekanik med spil i euro-stil starter spillere virksomheder, handler med aktier, ansætter medarbejdere, udstyrer deres fabrikker, producerer varer og sælger dem til at blive leveret til hjem i hele Midtvesten.
Selvom City of the Big Shoulders har en stor mængde strategisk dybde og givende gameplay, gør det det på kortere tid end det, der er typisk for de fleste tunge økonomiske spil.
Spillere spiller kun fem runder (også kendt som årtier) på omkring to og en halv time.
Hvert årti består af fem unikke faser: En aktiefase, hvor spillere kan købe og sælge aktier; en byggefase, hvor spillere genopbygger byen Chicago og placerer handlingsfelter på tavlen; en handlingsfase, hvor virksomheder sender deres partnere for at lave aftaler på tværs af Chicago; en driftsfase, hvor virksomheder køber ressourcer, producerer varer og sender dem ud af Chicago; og endelig en oprydningsfase, hvor pladen sættes op til det følgende årti.
Ved slutningen af det femte årti slutter spillet.
Spillere udveksler derefter aktier, som de har købt i løbet af spillet for kontanter, belønnes for ethvert af de offentlige mål, de har opnået i løbet af de fem årtier med spil, og tæller deres penge for at bestemme, hvem der er Chicagos største indbygger.
CoBS er ikke et lille spil, men du vil opdage, at du nyder det nøjagtigt for det, det er: et stort spil med børshandel, der ikke handler så meget om aktier, men om placering af medarbejdere og en unik økonomisk motor.
Hvis du har noget for den slags spil, kan vi kun anbefale dig at følge dette link og se selv:
https://boardgamearena.com/gamepanel?ga ...
skuldre
Sikker på, at mandagsudgivelser ikke er for svaghjertede.
BGA-holdet vil gerne takke Parallel Games såvel som Raymond Chandler III - spildesigneren - for at lade os bringe dette smukt stærke spil på vores platform.
Al udviklingen er udført af ggohierroy, vores hengivne udvikler, der gjorde et utroligt stykke arbejde med at bringe City of The Big Shoulders til dig, til din fornøjelse.
Nu er din tid til at herske over Chicago!
”Chicago er en by, en by, der aldrig behøver at måle sig mod nogen anden by.
Andre steder skal måle sig mod det.
Det er stort, det er udadvendt, det er hårdt, det er meningsfuldt, og alle har en historie. "- Anthony Bourdain.