Ninjan
Ninjaer medbringer sten, sakse og papir til en kamp i Ninjan, hvor du skal hjælpe med at rekruttere de stærkeste ninjaer.
Hver spiller starter med en hånd på ni kort med kor tilhørende en af de tre "kulører" — sten/saks/papir — med værdier fra -6 til 10. Placer tre tilfældige kort med forsiden opad på bordet i tre bunker; disse er de første mål.
Each turn, each player chooses a card from their hand, then reveals them simultaneously. Going from high value to low, breaking ties according to the RPS rule, players see whether they will claim one of the piles in the center of the table. If you play 8 rock, for example, you must claim one of the piles with a scissor card on top, placing these claimed cards face up in front of you, then starting a new pile with your 8 rock. If you cannot claim a card, place your played card on a pile, leaving all numbers in the pile visible.
Efter ni runder skal man summere værdien af alle de kort, man har taget. Den der har den højeste score vinder.
Antal spillere: 2 - 5
Spillængde: 5 mn
Kompleksitet: 1 / 5
Spil Ninjan og 1258 andre spil online.
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Med dine venner og tusindvis af spillere fra hele verden.
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Spil Ninjan og 1258 andre spil online.
Ingen download nødvendig - spil direkte fra din webbrowser.
Med dine venner og tusindvis af spillere fra hele verden.
Gratis.
Spilsammenfatning
Presentation
Ninjan battles, Chifoumi style.
Object of the game
The goal of the game is to recruit the most high-value ninjan cards. The sum of these values must be the highest to win the game.
Preparation
Each player starts with a hand of 9 cards belonging to one of the three suits: Rock (red) / Paper (green) / Scissors (blue), with values ranging from -6 to 10.
Place 3 cards face up on the table in 3 separate piles; these are the first 3 targets.
Game Round
Each turn, each player chooses a card from their hand and waits for everyone else to do the same.
These cards are all revealed simultaneously and resolved according to the following rules:
Starting from the highest value (10) to the lowest (-6), and breaking ties according to the Rock/Paper/Scissors rule, players take turns claiming one of the 3 piles according to the same rule, but without taking the values into account.
Tips: This rule is indicated in the bottom left corner of the screen using a circular image.
A Paper is stronger than a stone, which is itself stronger than Scissors, which is itself stronger than a Paper...
If a player plays the "8 Stone," for example, they must claim one of the piles with a Scissors card on top.
They place the cards from the recruited pile face up in front of them, then start a new pile by playing their "8 Stone."
If they cannot recruit a pile (without Scissors on top), they place their played card on an existing pile of their choice, leaving all the pile numbers visible.
Once all 9 cards in hand have been played, add up the values of the cards the players have recruited.
The player with the highest score wins the game.
Credits
Designer: 6jizo
Artist: Crocotame
Publisher: Helvetiq
