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#38621: "Allow changes if other players are still thinking"
acknowledged: Udviklerne er enige om, at det er en god idé, og har intentioner om at arbejde på det
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Foreslag: efter min mening vil følgende forbedre spillets implementering betydeligt
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Similar to other implementations where players are making simultaneous choices, it would be nice if changes were permitted as long as other players are still thinking.• Hvilken browser bruger du?
Google Chrome v89
Rapporthistorik
SaraCV • Dette forslag er endnu ikke analyseret af udviklerne:
11. apr 2021 15:37 • Even if that means scores are only updated once everyone has confirmed.
joezg • Udviklerne er enige om, at det er en god idé, og har intentioner om at arbejde på det:
19. apr 2021 13:27 • I don't see much benefit in this as there is also a confirmation and elaborate undo feature.
It would also need a lot of changes as now a player can see what other players done in this round once they confirm the round.
It would also need a lot of changes as now a player can see what other players done in this round once they confirm the round.
MoonGoyal • Udviklerne er enige om, at det er en god idé, og har intentioner om at arbejde på det:
29. apr 2021 0:13 • allow players to undo the "done" feature, if others are still playing,.
MoonGoyal • Udviklerne er enige om, at det er en god idé, og har intentioner om at arbejde på det:
29. apr 2021 0:14 • similar to the implementation on Dice Hospital, where you can un-confirm.
Zilverrug • Udviklerne er enige om, at det er en god idé, og har intentioner om at arbejde på det:
15. maj 2021 6:24 • Yes, an "Undo the Done" would be nice. For everyone except when all others are Done. In that case your Done cannot be undone.
hvg3akaek • Udviklerne er enige om, at det er en god idé, og har intentioner om at arbejde på det:
14. feb 2022 8:15 • This is really needed, especially for the lake one where you think you have something and then it fills things in differently. Or, like I just did...you click your lake tiles, and then OK the round, only to find that one of the lake tiles wasn't confirmed and it messed up by entire round...
Evilpotatoe • Udviklerne er enige om, at det er en god idé, og har intentioner om at arbejde på det:
18. jun 2022 15:56 • @Joezg
I understand your point of view, but when playing real time, we often validate moves quite fast, then wait for the other players....... and think during that waiting time (what else to do ?)
When one realizes he played a suboptimal move, the inability to cancel and change their actions can be quite frustrating.
Especially when it's something like having forgotten to place a special tile.
The only thing needing a change in the way it currently work would be to only reveal other player maps after the next round starts, instead of after having confirmed your moves.
Which, anyway, doesn't change anything, since joining a game as spectator already lets you see other player's validated moves (is that even reported ? Guess I might have to create a ticket)
I understand your point of view, but when playing real time, we often validate moves quite fast, then wait for the other players....... and think during that waiting time (what else to do ?)
When one realizes he played a suboptimal move, the inability to cancel and change their actions can be quite frustrating.
Especially when it's something like having forgotten to place a special tile.
The only thing needing a change in the way it currently work would be to only reveal other player maps after the next round starts, instead of after having confirmed your moves.
Which, anyway, doesn't change anything, since joining a game as spectator already lets you see other player's validated moves (is that even reported ? Guess I might have to create a ticket)
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