Alle rapporter
Railways of the World rapporterer
#49402: "Create an auto pass button for bidding"
rejected: Udviklerne tænker ikke at det er en god ide eller at omkostningerne vil være for høje
1
Hvad handler denne rapport om?
Hvad skete der? Vær venlig og vælg nedenunder
Foreslag: efter min mening vil følgende forbedre spillets implementering betydeligt
Detaljeret beskrivelse
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
I think it would be useful to create an auto pass button to speed up the game if you see the bid reach your maximum or if you've bid your max anyway. You would click this button when it wasn't your turn to pass when it comes back to your turn.• Hvilken browser bruger du?
Opera GX
Rapporthistorik
28. sep 2021 11:20 •
WetDogIsHappy • Udviklerne ønsker flere informationer omkring forslaget:
1. okt 2021 5:57 • Good thought.
It would reduce the bidding cycle by one bidding event for every player who has reached their personal limit.
I am not sure how many times it would be used.
If you are playing a real time game, the bidding cycle is pretty quick, so most players would likely be to lazy or not have enough time to decide before it was their turn to bid again anyway.
In a turn a day game, you don't know if you have been over bid without checking fairly regularly. I personally don't usually have enough information to click 'Pass' until I have seen how fierce the competition is.
It would also require a solid amount of coding to change how the bidding data is collected, so it would require a considerable improvement in the time spent in bidding to be worth the change.
Do you have any metrics to show your expected time savings?
It would reduce the bidding cycle by one bidding event for every player who has reached their personal limit.
I am not sure how many times it would be used.
If you are playing a real time game, the bidding cycle is pretty quick, so most players would likely be to lazy or not have enough time to decide before it was their turn to bid again anyway.
In a turn a day game, you don't know if you have been over bid without checking fairly regularly. I personally don't usually have enough information to click 'Pass' until I have seen how fierce the competition is.
It would also require a solid amount of coding to change how the bidding data is collected, so it would require a considerable improvement in the time spent in bidding to be worth the change.
Do you have any metrics to show your expected time savings?
Nattytom501 • Udviklerne ønsker flere informationer omkring forslaget:
1. okt 2021 11:20 • I do not have any hard data; this request was just inspired by the current game I'm in where it is is reasonably slow and I didn't want to slow the game down more by everyone having to wait for me to log back in just to pass because I've figured out roughly how much money I need this turn and have already bid all I can.
For personal data the amount it would speed up the game is greatly influenced by a number of factors. If it is the middle of the night when it comes to my turn that could be six hours saved for example or for at work or out when it becomes my turn that is easily potentially more hours saved.
For personal data the amount it would speed up the game is greatly influenced by a number of factors. If it is the middle of the night when it comes to my turn that could be six hours saved for example or for at work or out when it becomes my turn that is easily potentially more hours saved.
WetDogIsHappy • Udviklerne tænker ikke at det er en god ide eller at omkostningerne vil være for høje:
6. okt 2021 5:05 • Sorry, to much effort to implement and not enough time saving.
Tilføj noget til denne rapport
Vær sød at tilføje, det du finder relevant for at vi kan løse fejlen i spillet eller forstå dit forslag:
- Et andet bord-ID / træk ID
- Løste F5 problemet?
- Skete problemet flere gange? Hver gang? Tilfældigt?
- Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.