Alle rapporter
Eufrat & Tigris rapporterer
#57631: "Read-out of scores at game end"
acknowledged: Udviklerne er enige om, at det er en god idé, og har intentioner om at arbejde på det
Hvad handler denne rapport om?
Hvad skete der? Vær venlig og vælg nedenunder
Foreslag: efter min mening vil følgende forbedre spillets implementering betydeligt
Detaljeret beskrivelse
• Forklar venligst dit forslag præcist og sammenfattende, så det er så let som muligt at forstå, hvad du mener.
I'm wondering if the scoring can more closely reflect the IOS app, which makes crystal clear who won and why. Here, you have to take a few minutes to decipher how the winner won.• Hvilken browser bruger du?
Google Chrome v97
Rapporthistorik
19. jan 2022 0:16 •
thenmal • Udviklerne ønsker flere informationer omkring forslaget:
19. jan 2022 16:26 • I don't have the iOS app and I don't think it is available for download anymore.
Could you post a screenshot or give a description of how the end of game scoring works in it.
Could you post a screenshot or give a description of how the end of game scoring works in it.
Natus • Udviklerne ønsker flere informationer omkring forslaget:
19. jan 2022 18:07 • Here is the scoring from the IOS version (photo linked): photos.smugmug.com/FCASL/i-Xj6NNvt/0/86cfb455/M/T%26E%20scoring-M.jpg
As you see, the treasures are automatically added in and the score tabulated from there, so it's very easy to see who won and how.
Thanks!
Natus
As you see, the treasures are automatically added in and the score tabulated from there, so it's very easy to see who won and how.
Thanks!
Natus
thenmal • Udviklerne er enige om, at det er en god idé, og har intentioner om at arbejde på det:
19. jan 2022 21:15 • I think an end of game scoring display would be nice, shouldn't be too much work either.
Acacia • Udviklerne er enige om, at det er en god idé, og har intentioner om at arbejde på det:
20. jan 2022 15:49 • They Y&Y scoring improves on this a bit.
a) The IOS app shows the four scores, which is nice, but nicer would be if the four numbers were color coded.
b) The Y&Y app also shows where treasures were added in.
So I see each player's four scores, ordered from low to high, with the numerals color coded. After any number that was boosted by treasure, you can put a yellow number in parentheses to indicate how many treasures were added in.
5 (2) - 5 (1) - 8 - 10
Just an idea for consideration.
a) The IOS app shows the four scores, which is nice, but nicer would be if the four numbers were color coded.
b) The Y&Y app also shows where treasures were added in.
So I see each player's four scores, ordered from low to high, with the numerals color coded. After any number that was boosted by treasure, you can put a yellow number in parentheses to indicate how many treasures were added in.
5 (2) - 5 (1) - 8 - 10
Just an idea for consideration.
Acacia • Udviklerne er enige om, at det er en god idé, og har intentioner om at arbejde på det:
14. feb 2022 17:01 • Seeing all four scores would also be valuable in the "game is over" email. Truly your score is a combination of the four values (sorted ascending).
diamant • Udviklerne er enige om, at det er en god idé, og har intentioner om at arbejde på det:
18. feb 2022 12:13 • I agree with Acacia.
Help on the displayed stars in case of tie say: "Next highest category". This text is nonsense if you can't see your score in the form of 4 numbers in ascending order. Of course, no color should be associated with these numbers, since colors do not intervene in the ranking.
Example:
table #241320717 boardgamearena.com/2/tigriseuphrates?table=241320717
diamant red 8 black 7 green 8 blue 9 treasure 2 => 7 8 8 9 without the treasures
then you you change these numbers by adding the treasures, one by one, to the lowest number, the rightmost one if several are lowest
7 8 8 9 => 8 8 8 9 => 8 8 9 9 which is the complete score (8 is the score)
In case of a tie, the tiebreaker must be made on 8 (second number), 89 (second and third numbers), or 899 (3 last numbers). The number that is currently displayed in case of a tiebreaker is not understandable, because it is not directly related to the score of the players.
Help on the displayed stars in case of tie say: "Next highest category". This text is nonsense if you can't see your score in the form of 4 numbers in ascending order. Of course, no color should be associated with these numbers, since colors do not intervene in the ranking.
Example:
table #241320717 boardgamearena.com/2/tigriseuphrates?table=241320717
diamant red 8 black 7 green 8 blue 9 treasure 2 => 7 8 8 9 without the treasures
then you you change these numbers by adding the treasures, one by one, to the lowest number, the rightmost one if several are lowest
7 8 8 9 => 8 8 8 9 => 8 8 9 9 which is the complete score (8 is the score)
In case of a tie, the tiebreaker must be made on 8 (second number), 89 (second and third numbers), or 899 (3 last numbers). The number that is currently displayed in case of a tiebreaker is not understandable, because it is not directly related to the score of the players.
Tilføj noget til denne rapport
Vær sød at tilføje, det du finder relevant for at vi kan løse fejlen i spillet eller forstå dit forslag:
- Et andet bord-ID / træk ID
- Løste F5 problemet?
- Skete problemet flere gange? Hver gang? Tilfældigt?
- Hvis du har et skærmbillede af denne fejl (god øvelse), kan du bruge Imgur.com til at uploade den og kopiere/indsætte linket her.