Gang of Dice
Chefen skal trække sig tilbage. Som en af hans løjtnanter, skal du overtage kontrollen over Familien. Men du er ikke alene i dette kapløb... Anskaf dig så mange håndlangere som muligt, for at vise at du er den sande leder. Men du skal ikke hungre for meget efter magten, da det vil gøre Chefen utilfreds - han kunne endda skaffe sig af med dig ved hjælp af en Bombe! Hvor langt vil du gå for at tage hans plads?
I hver runde afsløres et Advarselskort, som viser en bestemt kombination af terninger eller en grænseværdi. Hver spiller vælger et antal terninger og slår med dem. Målet er af opnå den højeste samlede værdi uden at udløse kombinationen der er angivet på kortet. Spilleren som gør dette, vinder runden og de terninger, alle spillere har slået med. Når spillet er slut er vinderen den, der har flest terninger.
Antal spillere: 2 - 4
Spillængde: 18 mn
Kompleksitet: 1 / 5
Spil Gang of Dice og 945 andre spil online.
Ingen download nødvendig - spil direkte fra din webbrowser.
Med dine venner og tusindvis af spillere fra hele verden.
Gratis.
Spil Gang of Dice og 945 andre spil online.
Ingen download nødvendig - spil direkte fra din webbrowser.
Med dine venner og tusindvis af spillere fra hele verden.
Gratis.
Spilsammenfatning
Overview
The game is played in 12 rounds. In each round players try to roll the highest total without triggering the active "warning" card.
Each player starts with a pool of 48 dice (or 36 dice in a four player game). These dice will be rolled as the game is played, the winner of each round taking all dice from that round. Whoever has the most dice in their pool at the end is the winner!
Rounds
On each round a "warning" card is randomly selected. It describes some combination of dice that is not permitted.
On your turn you must choose some number of your dice to roll (always at least 1 die). You may optionally reroll dice twice: after your initial roll you may optionally choose any of the dice to reroll, then again optionally choose any of the dice to reroll. After that your dice roll is final.
The sum of the dice is your score. The dice have sides numbered 1 to 5, with a sixth side showing a gangster face. The gangster face is not a number and counts as 0 score points. It is never equal to any number or to itself; it is neither even nor odd; and it adds 0 to your score.
Dice are left on the table after being rolled. At the end of the round the player with the highest score wins the round and takes all the dice on the table into their pool.
If multiple players have the same score, the tie-breaker is how many dice were rolled (more dice beats fewer dice). If multiple players have the same score with the same number of dice, the one who rolled sooner in the round wins.
If you trigger the "warning" card, you lose the round. (If the card is black, your dice are checked once, after you are done rolling; if it triggers you lose the round. If the card is yellow, your dice are checked after each roll or re-roll; if it triggers you instantly lose the round.)
If all players trigger the "warning" card, they all lose the round. All dice used remain on the table; in the next round, they will be bonus dice that will be kept by the winner.
Bonus dice
On the last three rounds, there are bonus dice put on the table at the start of the round:
Round 10 | 3 bonus dice |
---|---|
Round 11 | 6 bonus dice |
Round 12 | 9 bonus dice |
As always, the winner of each round takes all the dice on the table.
End of Game
If any player ever loses all dice, that player is eliminated.
The winner is the player with the most dice at the end of the 12th round. If there is a tie the players are joint winners.