Solstis
Bevis dit værd og få flest mulige point ved at rejse i bjergene og samle så mange landskabsbrikker som muligt, mens du møder skovens ånder og tænder bål på toppene på din vej gennem dalen.
Brikfangstmekanikken er taget fra hanafuda-mekanikken. Tag en brik i henhold til kolonnen eller rækken, og placer dem derefter i dit landskab. Målet med spillet vil være at rekonstruere et landskab ved at kombinere dets brikker for at score så mange point som muligt. Du skal passe på ikke at overlade brikker til din modstander, mens du optimerer dit landskab i henhold til din modstanders valg. Lav også brikfirkanter for at samle spiritus, der vil hjælpe dig under eller i slutningen af spillet.
Oplevelsen er....zen og meget hurtigt at sætte op! For både børn og voksne!
Antal spillere: 2
Spillængde: 6 mn
Kompleksitet: 2 / 5
Spil Solstis og 959 andre spil online.
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Med dine venner og tusindvis af spillere fra hele verden.
Gratis.
Spil Solstis og 959 andre spil online.
Ingen download nødvendig - spil direkte fra din webbrowser.
Med dine venner og tusindvis af spillere fra hele verden.
Gratis.
Spilsammenfatning
Game Round
Reconstructing the panorama On your turn, select a tile from your hand and check if a capture is taking place.
- If the value or color of this tile matches that of one of the face-up tiles in the queue, that map in the queue is captured. If more than one tile is snappable, you can only capture one of them. The played and captured tiles are then placed on their location in the mountain panorama. If there was a face-down tile underneath the captured tile, it is turned face up.
- Second chance: If no capture is possible with the selected tile, it is placed in the queue, face up. Then, draw a tile from the deck to attempt a new capture. If possible, a capture is made in the same way.
- If the drawn tile still doesn't allow capture, it's added to the queue, face up, and you earn a rainbow tile. Place this tile in the empty location of your choice in your panorama.
You finish your turn by drawing a panorama tile.
Note: If you later retrieve a tile that corresponds to a position where a rainbow is located:
- If the rainbow is stuck under a spirit, the panorama tile is discarded;
- If the rainbow is free, you can move the rainbow somewhere else and place the panorama tile in its location.
Spirits
You encounter one spirit per turn, if you have formed a square of 4 panorama tiles. During a meeting, you can:
- Meet 1 spirit face up, next to the spirit pickaxe;
- Draw 2 spirits face down, meet 1 of them and place the other face up next to the pickaxe.
The spirit encountered is placed in the center of the square newly formed by the panorama tiles.
Be careful, even if you make several squares in your panorama during the same game turn, you can only encounter one Spirit on that turn.
Endgame
When the panorama deck is depleted, players continue to take turns, as long as they can capture with a tile in hand. If you can't take a tile, you have to pass. The game ends when both players have passed.
Scoring
In your largest adjacent tile area, each panorama tile earns 1 star. Rainbow cards can be used to expand your area, but they don't earn points in this context.
Each tile with a fire icon, which can be connected by a continuous path of tiles to the bottom line, is worth 1 star.
Every spirit is worth 1 star, with some spirits worth extra stars at the end of the game.