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Bordopsætning

Spilindstilling
Normal
Spilhastighed
Tur-baseret • Tidsgrænse
Tildelt tid til hver spiller
3 dage
Spilletimer
24 timer om dagen (ingen spille timer)
Layout af terrænfelter
Variabel opsætning med tilfældig talplacering
Brug opsætning med tilfældigt fordelte brikker og tal
Placering af havne
Bland terrænfelter
Terrænfelterne blandes, havnefelter bruges ikke
Kombineret Handel/Bygge-fase
Valgt
Spillere kan handle og bytte i valgfri rækkefølge
Expansion
Base game
Base game
Variant: Easy Start
Valgt
If any player rolls a “7” on that player’s first two turns, they should re-roll. Continue rolling until a result other than “7” is obtained. Beginning with the first player’s 3rd turn, all of the normal rules for rolling a “7” apply. Cities & Knights : Do not roll the event die during the first two turns of each player. The barbarian ship does not move, and no player draws any progress cards during this time. Starting with the first player’s third turn, roll all three dice and resolve them normally
Variant: Friendly Robber
Valgt
When a “7” is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement of a player who only has 2 victory points.

1 min

gennemsnitlig ventetid

Spil resultat

Bordopsætning

Spilindstilling
Normal
Spilhastighed
Tur-baseret • Tidsgrænse
+0:00 per tur (maximum 0:00)
Tildelt tid til hver spiller
3 dage
Spilletimer
24 timer om dagen (ingen spille timer)
Layout af terrænfelter
Variabel opsætning med tilfældig talplacering
Brug opsætning med tilfældigt fordelte brikker og tal
Placering af havne
Bland terrænfelter
Terrænfelterne blandes, havnefelter bruges ikke
Kombineret Handel/Bygge-fase
Valgt
Spillere kan handle og bytte i valgfri rækkefølge
Expansion
Base game
Base game
Variant: Easy Start
Valgt
If any player rolls a “7” on that player’s first two turns, they should re-roll. Continue rolling until a result other than “7” is obtained. Beginning with the first player’s 3rd turn, all of the normal rules for rolling a “7” apply. Cities & Knights : Do not roll the event die during the first two turns of each player. The barbarian ship does not move, and no player draws any progress cards during this time. Starting with the first player’s third turn, roll all three dice and resolve them normally
Variant: Friendly Robber
Valgt
When a “7” is rolled or a knight card is played, the robber may not be moved to a terrain hex that is adjacent to a settlement of a player who only has 2 victory points.

Spillere ved dette bord lige nu

Spil info

Hvordan spilles spillet?

Udgivet af :

publisher

Udviklet af: :

darhf, lordalx

Version :

250204-2027





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